PTB Hangman's Trick gonna change or is it gonna stay the same?

I hear people say it's not gonna stay the way it is in the ptb, I personally like it and think it would be another viable perk for killers to use. If they are gonna change it I hope they don't take off the aura reading completely.

Tagged: Trusted

Comments

  • Simple counterplay: Sabo the hook next to you before you do the gen --> Takes 2-3 seconds and completely hides you from the aura reading. Also, you can hide behind the generator just like you hide before BBQ

  • @Dreamnomad said:

    https://forum.deadbydaylight.com/en/discussion/comment/1114998#Comment_1114998

    I think you are missing my point. The purpose of a perk hasn't changed in any given rework. Sure, it isn't impossible. They can change anything they want in the game. But there isn't a precedent. If you want to talk about Left Behind then we can sure do that. What is the purpose of Left Behind? The purpose is to increase your ability to escape if you are the only survivor remaining. Whether it increases your speed to finish gens, open exit gates or find a hatch isn't the important part. After the end game collapse was introduced, fixing generators when all the other survivors are dead is utterly pointless. The perk had to change. But the purpose didn't. This is super relevant to the change to Hangman's Trick. What is the purpose of Hangman's Trick? The purpose is to be a counter for survivors tampering with your hooks.. in other words sabotage. Does the rework serve that purpose or a different purpose? My argument is that it now serves a different purpose.

    But there isn't a precedent.

    Tinkerer.

    The original Tinkerer was a perk that increased the effectiveness of certain add-ons. Then, because the perk caused too much of an issue with balancing add-on numbers, they completely changed it to a perk that alerts you to whenever a gen is close to popping and takes away your TR to let you try and ambush them.

    The designs of old Tinkerer and current Tinkerer are completely different in form and function with no similarity in purpose whatsoever.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1110011#Comment_1110011

    A reduced aura reading range from hooks sounds fair. 8m to 4m perhaps?

    I personally think anything less than 12 meters for Tier 3 would be too weak.

  • They are gonna nerf it 100% cuz if a Killer perk is strong, they are gonna instantly fix it, if survivor perks are busted... who cares?

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