Distance between hooks and sabotage time
So the distance between hooks was increased and now the devs have mentioned that sabotaging will only take a few seconds. These 2 combined seems like a great way of encouraging slugging even more
So the distance between hooks was increased and now the devs have mentioned that sabotaging will only take a few seconds. These 2 combined seems like a great way of encouraging slugging even more
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Comments
I had a god awful hook spawn on back water swamp. Basically the main building didn't have the basement, only had one door leading out, and only one hook spawned near this area. I lost my first survivor while looking for a hook. Sabo on that hook would have guaranteed a wiggle escape.
Honestly, it's going to be hell when that 4 man swf runs Saboteur, just to bully the killer. And Breakout. . . I feel Breakout is going to be more of the meta now that hooks will, at least from my understanding, only take a short time to break.
It depends on how long they will stay broken (Saboteur doesn't increase this time anymore). And the toolbox won't last for many sabotages. Also Saboteur will have a cooldown. So survs cant 99 the hooks anymore and destroy them when on of their mates is about to go down.
I think destroying hooks so the killer won't find any will be very hard
Probably minute or less.