Killer camping ๐—›๐—ข๐—ข๐—ž-๐—ฃ๐—˜๐—ก๐—”๐—Ÿ๐—ง๐—ฌ || ๐’๐ญ๐š๐ญ๐ฎ๐ฌ ๐„๐Ÿ๐Ÿ๐ž๐œ๐ญ: ๐‹๐š๐œ๐ค๐‹๐ฎ๐ฌ๐ญ

With the disconnect penalty being a step in the right direction figured I'd pitch my idea to counter a common epidemic in dead by daylight and that's HOOK camping. As we know, many killers do this including myself time to time but I also like to cross play both survivor and killer and I find horrible for this to be allowed. Sure, killers that hook camp give the other players a lead in completing objectives but that's doesn't make it right as what do you think the killer will do to the other players once they've been hooked? right..

๐‹๐š๐œ๐ค๐‹๐ฎ๐ฌ๐ญ is a slow status effect that applies to killers who've occupied a hooked survivor within a 15 meter radius.

If a killers occupies a hooked survivor within a 15 meter radius a 1อŸ5 second penalty effect countdown starts. If the killer doesn't leave the radius within the time frame, they acquire the penalty status effect ๐‹๐š๐œ๐ค๐‹๐ฎ๐ฌ๐ญ.

This penalty status effect slows the killer's movement speed by -9% and lasts for 15 seconds once killer leaves the area or engages in a chase. Stacks up to a maximum of -45% every 10 seconds if within the hooked survivors radius.

15 meter radius reference using GTA V job creator:

Screenshot (80).png


Comments

  • @Cixon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1093879#Comment_1093879

    You think that's fun? If you think it's fun for a survivor to bend over for the killer because the killer doesn't choose to defend gens but instead the survivor's hook then that right there shows how bad hook camping really is.

    That's like if survivors were to body block a hook EVERY time you try to hook a survivor. That's not fun at all for the killer and that's not apart of the game and only hinders the survivors to escape because no one is doing generators.

    They should do gens and help their friends so they can heal and do gens together. Likewise for killers, don't taint the game-play for survivors by facecamping / hook camping. I get it's a tactic for some killers but do u really need to be within this range for more than 15 seconds?

    https://us.v-cdn.net/6030815/uploads/605/6BUNK9JCKE5M.png

    Honey, the killer doesn't need to camp totems,hooks or generators. Tunneling and camping only makes the survivors make generators what the killers call "genrush" but it's not like that. The rush gene is most seen in the red ranges, where the sfw carry all toolboxes. You will rarely see genrush in the low ranges, because they are new, people who don't know how to play or are starting.

    Survivors do bodyblock because the killer tunnels and is a way to prevent the survivor being tunneled from dying. I'm being tunneled and champ in 8 of 10 games, so i prefer to kill myself or give dc. I honestly prefer to play another game than playing dbd, you avoid getting angry about things like that, either killer or survivor, but good news for the killers: D they buffeted the Doctor again and the plague, nerf the toolboxes and hooks so i guess they will see less suvs in the game, who knows.

  • @Loey said:

    https://forum.deadbydaylight.com/en/discussion/comment/1093969#Comment_1093969

    Honey, the killer doesn't need to camp totems,hooks or generators. Tunneling and camping only makes the survivors make generators what the killers call "genrush" but it's not like that. The rush gene is most seen in the red ranges, where the sfw carry all toolboxes. You will rarely see genrush in the low ranges, because they are new, people who don't know how to play or are starting.

    Survivors do bodyblock because the killer tunnels and is a way to prevent the survivor being tunneled from dying. I'm being tunneled and champ in 8 of 10 games, so i prefer to kill myself or give dc. I honestly prefer to play another game than playing dbd, you avoid getting angry about things like that, either killer or survivor, but good news for the killers: D they buffeted the Doctor again and the plague, nerf the toolboxes and hooks so i guess they will see less suvs in the game, who knows.

    Only makes my post more relevant.

  • @Loey said:

    https://forum.deadbydaylight.com/en/discussion/comment/1093969#Comment_1093969

    Honey, the killer doesn't need to camp totems,hooks or generators. Tunneling and camping only makes the survivors make generators what the killers call "genrush" but it's not like that. The rush gene is most seen in the red ranges, where the sfw carry all toolboxes. You will rarely see genrush in the low ranges, because they are new, people who don't know how to play or are starting.

    Survivors do bodyblock because the killer tunnels and is a way to prevent the survivor being tunneled from dying. I'm being tunneled and champ in 8 of 10 games, so i prefer to kill myself or give dc. I honestly prefer to play another game than playing dbd, you avoid getting angry about things like that, either killer or survivor, but good news for the killers: D they buffeted the Doctor again and the plague, nerf the toolboxes and hooks so i guess they will see less suvs in the game, who knows.

    This is a one-sided look. This also works in the opposite direction - genrush forces killer to camp and tunnel. Before the nerf ruin, I rarely did this, trying to let all players of the match have a fun. Now, playing in this way (of course if survivors not potatos), the killer will simply lose the match, having received a minuscule BP and leaving with nothing.

    >I'm being tunneled and champ in 8 of 10 games, so i prefer to kill myself or give dc

    As soon as you learn to looping well, it will cease to be a problem for you. Even if you die in the end, killer will lose the game, this will already be a good reward and will give you a feeling of satisfaction. And in every game this will not happen, because smart killers do not chasing for long for those whom they canโ€™t quickly catch.

    Even camping and tunneling is only necessary when it is tactically advantageous. If the killer does this primitively, it will work only with WEAK survivors. Itโ€™s hard for survivors to play until they increase their skill level. But the cap of skills gives them more than killer. Therefore, the solution to the problem is simple, no matter how trite it may sound - just get good and it will cease to be a problem for you. See Marthโ€™s experiment - most killers couldnโ€™t do anything to them.

    It seems only those who play on both sides of the 50/50 are able to understand this.

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