Killer "Classes" Idea
So I think killers should be able to pick something that will let them have a more unique style for players. Like a class system similer to the one found in Paladins, for example.

For example, the Trapper would look like this
Prepared: Start with 2 more traps but do not increase carrying capacity permenently
Forced: Traps are 10% more difficult to escape and struggle time is 10% slower
Quick: Decrease trap set time by .25 seconds
Another example is classes for Hag
Prepared: Increase trap capacity by 2
Ranged: Increase trap teleport range by 6m
Quick: Decrease trap set time by .20 seconds
My finale example is the Pig
Lunge: Increase dash attack range by 2m
Slow: Increase time to search jigsaw boxes by 2 seconds
Strained: Increase the volume of the trap's beeping considerably
You get the idea. Classes to make more unique play styles without haveing to use specific addons all the time

For example, the Trapper would look like this
Prepared: Start with 2 more traps but do not increase carrying capacity permenently
Forced: Traps are 10% more difficult to escape and struggle time is 10% slower
Quick: Decrease trap set time by .25 seconds
Another example is classes for Hag
Prepared: Increase trap capacity by 2
Ranged: Increase trap teleport range by 6m
Quick: Decrease trap set time by .20 seconds
My finale example is the Pig
Lunge: Increase dash attack range by 2m
Slow: Increase time to search jigsaw boxes by 2 seconds
Strained: Increase the volume of the trap's beeping considerably
You get the idea. Classes to make more unique play styles without haveing to use specific addons all the time
Comments
Is this copy pasted from paladins?
'The Pics'
This is a really good idea. Got my vote.