Suggestion -- Chucky Killer.

Hello, my name is DejectedCupid and I just thought about a suggestion I could share with everyone.

I know a Chucky doll killer has been discussed before, but here is my idea when it comes to it:

  1. Who is the killer? : The killer will be Charles Lee, the person that transferred its soul into the Good Guy doll. Because he was chased by the police in the movie, it's obvious he is a "bad" person and that's why the entity chose him as a killer. Because Charles knows his way around voodoo, his ability will be around Good Guy dolls.
  2. How will the ability work? : The killer will start the trial with 1 - 2 Good Guy dolls. Just like the Trapper, he will carry them around with him. Charles will be able to throw dolls at survivors and attach them to them. If the doll misses, it will fall on the ground creating a trap which will activate whenever a survivor gets close. The doll will jump on the survivor attaching itself to him/her. Whenever a survivor is downed the doll falls on the ground and it will need to be picked up by the killer again (just like bear traps as Trapper).
  3. How will the doll affect survivors and how can it be countered? :

๐Ÿ”ช If a "trapped" survivor starts working on a totem/generator the doll will slow ONLY them down by 70% of the normal speed. If the "trapped" survivor starts working on a generator with other survivors, the doll will slow everyone's speed by 50%. Once the "trapped" survivor leaves the doll will go with them and the others can work on the generator at the normal speed. (Dolls slow down opening exit gates as well)

Addon idea: If a trapped survivor works on a generator, that generator will be highlighted in yellow.

๐Ÿ”ช Whenever a survivor is hooked or downed, the doll will fall on the ground (it will be deactivated and not considered a trap) and the killer will have to pick it up in order to use it again.

๐Ÿ”ช Injured survivors will be 20-30% more louder if they have a doll attached to them.

๐Ÿ”ช The killer can throw a Good Guy doll at the hatch, which will force it to close itself.

๐Ÿ‘จโ€๐Ÿ”ง The survivors will be able to get the doll out of them once they escape the killer's terror radius. If they try to get the doll off by themselves, the doll will bite the survivor revealing their position to the killer. They still can proceed to take it off. If they succeed, the doll will fall on the ground and the killer will have to pick it up again.

๐Ÿ‘จโ€๐Ÿ”ง Other survivors can help "trapped" survivors get the doll out of them which causes the doll to stay silent and drop on the ground for the killer to pick up in order to use again.

๐Ÿ‘จโ€๐Ÿ”ง The survivors can escape with the dolls attached to them (So the killer can't trap exit gates with dolls). Here the entity automatically transfers the doll from the escaped survivor to the killer.


Additional information:

  • When the first 2 survivors die, the entity will transfer their soul into a doll and spawning one where they died (under the hook or next to their bodies in case of Mori or DC).
  • Addons can be added to further increase repairing/etc speed or increase the radius of the doll traps that are on the ground.




Thank you for reading this! ๐Ÿ˜Š

This just came up into my mind few minutes ago and I thought I would share it.

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