Selecting both survivor and killer Archives challenges at the same time + major Archives QoL changes

It is a major time waster that you have to open the archives in a separate screen that navigates you away from whatever you are doing entirely so that you can change your challenge every time you switch from killer to survivor or vice versa. Being able to keep two challenges at once would fix this. Perhaps the selections could be coloured differently so that they can be distinguished at a glance.

The archives would also function a lot more naturally as a "subscreen" of sorts. Navigating to the archives should happen in near an instant, and return you to what screen you were on when you entered them upon exit. It seems redundant to me to have an easy entry into the archives if exiting them is such a hassle by comparison. The whole process should be seamless and streamlined.

I also think that the archive challenges that influence you to alter your natural gameplay in more extreme ways should be placed on the outer "branches" of the archive tomes. In this way, you do no halt progress of the archives if a player does not wish to play in ways that are not natural (and usually not fun) in order to accomplish archive tasks. It also works nicely for difficult challenges that halt progress of the archives as well. Although naturally, those are placed more towards the end like they are already are, from what I can see. It would also be beneficial to makes the tomes less linearly pathed. You should not be forced to complete challenges you don't want to in order to reach challenges you do want to complete. It is my belief that multiple challenges should not be blocked by one challenge unless the branch ends immediately afterwards or perhaps it is thematically appropriate with a related line of challenges.

Overall the archives currently are much less friendly than they could be. The archives should be a fun addition to the game that encourages variety in gameplay rather than takes away from it. They should not be a chore to work with and for. Improvements to the accessibility and overall quality of the archives would do a lot to make this feature of the game more integrated and well implemented.

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