What if most unbalanced bugs/mechanics never got balanced, who would win ?

Imagine that since the beggining of DBD all things that ever got nerfed either as hotfix to bugs (old hag immunity to DS for example) or as balance change (mori rework) never happened. All new content happened, got only buffed if was too weak but never ever nerfed if it was too strong or something was unintentionally strong about it due to bugs.

So I'd love to hear your ideas of most powerful or potentially most fun build that you can think of either as killer or as survivor and if possible possibly explain the benefits that it has and most broken things about it.

So I think that most powerful build would most likely be old nurse with old NOED, tinkerer (the version that was bugged to permanently remove TR) and unrelenting + Save the best for the last in it's machinegun state paired with best addons before the addon rework and old Ebony mori for instant death on first downs.

Most powerfull survivor build I can't tell since there were so many broken combos during first year of DBD so that if all of them stayed and could be paired with new broken combos it would be extremely hard to tell what's the most broken unless it could be tested in the real matches.

But one of the most fun builds for survivors would definitely be all exhaustion perks so old SB, DH, BL and Lithe. There used to be no exhaustion and old cooldowns were really short so you would be basically spriting all game all the time with very short breaks.


To be honest survivors would still have the upper hand but I doubt most of them would constantly play full meta of 4 old BNPs with best perks all the time just to do that 1-2 minutes again and again. I think most of the time both killers and surviors would play fun (ofc for them and not he opponent) strong, high synergy builds and maybe even create more variance then we have today. It would definitely be interesting sight to behold DBD in such state for a little while before everyone got tired of it.

Comments

  • Survivors would be invincible on a lot of tiles.

  • @Waffleyumboy said:

    Survivors would be invincible on a lot of tiles.

    Not necessarily. If we consider that game lasts for decent amount of time then killers would still have chance to catch up since old Bloodlust used to stack up far faster and was somewhat quicker and didn't disable from all abilites due to buggs that it does today.

    Also also everyone would run old PWYF since it used to be bugged to give stacks all the time without CD and gave 7% bonus speed insted of 5% so you could have just gained 3 stacks in less then 20s if you were a little lucky. If that is considered all killer have 21% bonus speed for large part of each game.

  • 4x Brand new part would win against anyone. 1 gen left right at the start.

    Instaflashlights were the most unbalanced consumable imo. Click blind, Click flashlightsave, click off to another loop, click youre blind, click click click. When you could rescue during animations, killers couldnt hook at all. Coupled with infinites and the old second chances, there was no way for non nurses.

    A highly skilled Nurse had a chance against any team (except 4x instagens)

  • If you get taken to the basement there is a chance you go completely blind, meaning the killer gets a free kill. Alternatively, exhaustion recovers during a chase, and exhaustion perks only have a 20 second cooldown. 110% killers are screwed. No Entity Blocker, so all infinities are open, and there is no Bloodlust either, on top of a lot more pallet spawns. I think survivors win this one.