Changes I think could make it fair
Change it so keys only open hatch after it's been slammed shut and after all gens are completed, so sooner. They should also make it so it takes a set amount of time to open the same as the gates do. For balance at the same time change green and ebony mori so they only kill survivors if they've previously entered struggle state. Thoughts?
Comments
Literally making moris pointless tbh...always hated that idea as its lazy and unimaginative..as for keys I made a post a while back covering this and my key solution was similar
A small change I'd make for that. Make opening the hatch with the key require a difficult skillcheck, same as Overcharge or Decisive Strike. If you fail, your key breaks, or something.