To all of those who hate the change of ruin
I dislike it too... But heres something i just remember in moat games it was gone in the first few seconds anyways...
And still happens. Most of our games are unaffected by ruin now anyways because its gone that feels almost instantly so in the end there is pretty much no change over all?
Comments
Ruin was gone early, but you sometimes would get at least several minutes out of it, which was the point. It slowed down the early game a bit. If you were lucky, it could last longer. The new one does nothing for the early game, and likely won't make it to the late game, so the new one is much worse. The risk vs reward of it being hex based is just not worth it. I still don't understand the reasoning behind that.
Yeah old ruin did help on that part.... But its still gone moat games. And still is now because its a reflex for a lot of survivors to search for ruin and spawn on it(please devs thats kinda sad) then again Ruin doesn't do much so you'll basically already using three perks, I'm trying out surveillance paired with it for an "area lockdown" but no affect on loss of ruin. So ill just use another perk(no suggestions please don't want those perks being hit)
the reasoning is to appeal to baby survivor mains, since BHVR is survivor biased