Feedback for new ruin

Ok, now everyone knows the changes to ruin by now, and I have an idea for it to be more useful. Now hear me out.

Make Hex:Ruin a passive perk, so just Ruin. NOW HOLD ON. Before you all call me anything nasty or throw shade, listen. The devs want Ruin to be a useful LATEGAME perk. Can't be used late game perk if it's still a totem thats destroyed 1 minute into the game. If it's passive, it will actually be useful. Obviously you would have to change it's stats to match it being a Passive perk, but that's why I'm suggesting it. Maybe make level 3 150% instead of 200%.


What do all of you guys think?

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