Small tweaks to make the game way better.
Introduce variable gen speeds ie for example without gens near them, and within strong or far locations of the map will have a hidden speed debuff up to about 9%. Gens incredibly close together whilst gen numbers are low, will go faster up to about 9%.
- stops lack of pressure early game from survivors doing far gens/gens on specific map tiles and makes the game less map dependant for killer.
- helps out survivors whom accidentally 3 gen themselves in the worst possible way on a map such as the game to make it more playable in such a situation.
Being in the downed state counts as Injured for perks that effect healing speed such as botany knowledge, resilience etc. This means better synergy with unbreakable/healing builds, and allows for those perks to be more useful to the player using them.
Hook time regresses slower with the killer in camping proximity, and slightly faster when they are incredibly incredibly far away (+64m) also is slightly longer progression for each stage by default, in order to promote multiple hooking of survivors rather then single hooking them.
Kicking a gen now regresses it by 5% and then applys regular regression penalty's. Pop goes the weasel is now 20%. This is to make kicking gens more worthwhile.
Kicking pallets is now a channelable action up until 40%-50% progression of kicking the pallet so that the killer can fake it and have even more options in a chase this is similar to a gen.
Also please add music audio options for all players. If they want to play without chase music, or terror radius, etc etc or hear idle sounds slightly better I feel it would both A allow for more customizeability of the player experience (I'd be able to listen to music whilst playing the game, and still hear essential sounds) along with evening out the game for people playing without gaming headsets.
Edit: also adding in gaining points for being healed as a survivor in the survival category incentivising healing (wasting time off gens for the killer) and filling a much needed category. Self care already does this, so allowing others to heal you should do so too.
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