Ruin, Thoughts and Opinions
I don't want to make any calls yet, but I am fairly certain Ruin is dead except for Endgame builds.
Corrupt and Pop are the next best thing. This is a bad change, because most Killers lack EARLY game pressure, not late game.
It is about to get significantly harder to play Killer, in my humble opinion.
Comments
Ruin is gone, it got the STBFL+UR and IG/AGI treatment, meaning it's now a dead perk that does nothing but piss you off when it shows up in your bloodweb on a new killer release. At this point you build for endgame regression and hope to god the survivors feed you a 3 gen, because otherwise, you may as well not exist to these developers
The main thing I’m iffy about is they want the perk to function for late game too, but Hex totems usually never last that long unless it’s like Hawkin’s Lab. I think it should've been changed to a normal perk. Bhvr wouldn’t know if it would’ve been too strong or not, and even if it was, they could also reduce the regression down to 150% to balance out a bit
BHVR can't even lie to us convincingly, what makes you think they understand how to read statistics into anything meaningful?