Why do survivors get 4 perks?

Honestly think there needs to be a power shift off of survivors. Swf is too strong with zero downside. I feel like each survivor should only be allowed 2 to 3 perks. Either that or give the killer more to run with. That'll be a step in the right direction

Comments

  • Survivors have very little customization as is.

  • I feel like that would ruin alot of perk synergy

  • @StrictlyEvil007 said:

    The survivors would never settle for it and that's who the devs cater to.

    Are we just going to gloss over how it affects game balance?

  • No. Weaker killers just need to be buffed. 4 perks is perfect for changing your playstyle and keeping it fresh.

  • @OutcastEric said:

    Honestly think there needs to be a power shift off of survivors. Swf is too strong with zero downside. I feel like each survivor should only be allowed 2 to 3 perks. Either that or give the killer more to run with. That'll be a step in the right direction

    Yes, nerf solo survivors even further into the ground because of (specific) SWF teams. That's totally a step in the right direction.

  • So? Not everyone plays at SWF nor every SWF is a sweaty one. This will, first encourages to play SWF because solos would be "nerfed", second, this wouldn't make the gap between SWF and solos smaller, it will get bigger instead. And third, casual SWF would be start playing more sweaty only to have a chance.

  • Because its supposed to allow for variety in a build, and despite stacking perks being powerful (4 desisce strikes e. G) itd kinda be unfair if say they got 2 perks and the killer got 4 in addition to a power. Then nobody would play survivor

  • This is not the way you fix the issue. You fix the issue the way the devs are currently attempting to fix it. By bringing other killers up to a standard so they can take an SWF team.