Recreation of the Opposing-Killer system concept.

If you haven't looked at the first concept I suggest you look at it before reading this concept. The first concepts name is "why not have a new system,as in a new role." This is to serve the same purpose the Opposing-Killer(O.K.) except it is to either assist the killer or the survivors. This game will auto balance a match automatically depending on the survivors' stats, escapes, levels, ranking, etc, etc, and the killer's stats as well, wins, successful sacrifices, how many wins were made mostly by mori offerings(No toxicity includes[this is also an unnecessary joke the mori stats most likely doesn't exists.]) etc, etc. Who ever has stats that are not as successful the recreated version of the O.K. will assist that player(s). The recreated O.K. is now called the Entities Assistance(E.A.[Its not in the game, if you get the joke.]) The E.A. only has 2 perk slots. The E.A. also doesn't start with any perk slots when they first start playing the role. The E.A. unlocks the first perk slot at level five then unlocks the second perk slot at level 15. The E.A's ability is minor and is meant to only assists the person/people they are helping. The E.A. also has two different abilities but can only use one of them in match(the ability the E.A. uses depends on who he/she is helping.) The E.A. also acts like a player fill in role. If a player survivor leaves or disconnects and the E.A. is already on the survivor is already on the survivor's side the E.A. will not be transitioned to the survivor role instead their stats will be increased depending on the survivor's(that left) stats. If the E.A. is on the killer's side they will transition to the survivor role but with no perks nor abilities. If the balancing system states that the killer/survivor stats ratio is neutral then the E.A. will be placed in spectators incase the a survivor leaves. When a survivor leaves in a match like this the E.A. will take over the player's(that left) survivor character with all perks and item they had. The E.A. can attack survivors when helping the killer but it takes four hits to put the survivor in the dying state for the E.A. and the E.A. will have 15% less speed then the killer. This idea still has flaws but if you are willing to share ideas feel free.

Comments

  • I suggest you read"why not add a new system, as in add a new role?" the new O.K.(Opposing killer) is called the E.A.(Entity's Assistant.) The E.A. can be on either the killer or the survivor team, it depends on their stats though. Which ever has lower stats will have the E.A. on their team. Survivors' stats sums up to average. The E.A. has two slot perks only. It unlocks the first slot perk at level 5 and the second one at level 15. The E.A's ability is minor and is only meant to help the people/person they are assisting. The E.A. cannot attack survivors when helping the killer but can attack the killer when helping the survivors. It takes four-six hits to stun the killer. The E.A. also has two abilities but can only use one in a match(The ability the E.A. uses depends on who he/she is assisting.) There are still some flaws in this idea concept that I will rearrange feel free to share your ideas as well.