New Killer Perk Idea

Slinky Arm: Whenever using a basic attack within 10m of a survivor, you may randomly hit them from an unexpected range and angle (this effect can go through anything). Slinky arm's cooldown is reduced by 1 second per 10 ping on dedicated servers.

Comments

  • @BadMrFrosty said:

    Slinky Arm: Whenever using a basic attack within 10m of a survivor, you may randomly hit them from an unexpected range and angle (this effect can go through anything). Slinky arm's cooldown is reduced by 1 second per 10 ping on dedicated servers.

    Hmm, a perk that allows you to hit a survivor with a basic attack from 10m away and through walls? That relies heavily on RNG? Which has mechanics that are determined by ping?

    Is this a serious suggestion?

  • @BadMrFrosty said:

    Slinky Arm: Whenever using a basic attack within 10m of a survivor, you may randomly hit them from an unexpected range and angle (this effect can go through anything). Slinky arm's cooldown is reduced by 1 second per 10 ping on dedicated servers.

    I genuinely can’t tell if this is a serious suggestion or not.

  • You don't like it? God damnit.

  • A perk we killer main needed in dedicated servers.


    I LOVE IT!

  • Isnt that already built-in in every killers ? I think it's called "auto-aim" and sometimes, it triggers randomly as a downside, which denies you hits

    a strong built in talent, but a big downside, perfectly balanced

  • has to be a joke