EZ Survivor Rank Rework
Make rank based on how well you hit your great skill checks, your pallet/flashlight saves and how long you run the killer. GG
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Make rank based on how well you hit your great skill checks, your pallet/flashlight saves and how long you run the killer. GG
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so... that's 2 out of the 4 pip things we have atm, and it's already really easy to double pip just by saving 4 people from hook, healing 2 people, completing 2 gens & running the killer for 2 minutes. (an average game)
None of those things fulfill the win condition, or even directly contribute to it. This would make the game miserable and boring for both killers and survivors, since any survivor wanting to rank up would just have to bring Stake Out, an exhaustion perk or two and a flashlight.
(I'm taking this post seriously, even though I suspect you might be joking, out of respect for the possibility that you're not.)
Mainly joking, but unironically those are the most important things that define a good player. If they have a working brain, the rest comes natural.
If red ranks were composed of people who can hit their greats and actually run the killer, it would represent skill to a certain extent. Definitely more than now
To an extent, but nowhere near fully. Those aren't the things that define a good player, they're the things that define a player who is good at a particular playstyle. A good player is a player who frequently meets the win condition. The things you mentioned are one way of going about that, and arguably the most effective way with the current meta, but they're not the only way and shouldn't be treated as such.
I'd just wish they'd rework the benevolent emblem it's dumb