When Is Luck Getting A Rework?
If you asked a newb to the game "what does luck do?", what do you think they would say? I'm pretty sure they would guess that it had something to do with what you got out of chests. Or possibly something to do with skill checks. Better yet, both of those things. It's way past time luck got reworked. It would be so easy too.
- Make it so luck increase the probability of getting a higher rarity item from a chest. Possibly include an add on with it.
- Make it so a lucky skill check has a slower moving needle with slightly larger success ranges (both great and normal).
Maybe make it so when you have a lucky event there is a small 4 leaf clover icon appears so the player knows it was associated with luck. Quick easy fix to long standing issue. Since luck events are so rare it would barely have an appreciable effect on the overall game balance. Higher rank survivors rarely miss skill checks and they usually bring their own nice items. So this is only likely to have any measurable difference in low rank survivors who could definitely use the help.
Comments
I should specify that this is in addition to the increased probability of getting out of a bear trap or self unhooking.
Just some small tweaks to make this game feel alive would help so much. Great idea.
What it needs is to effect more things it only effects what 2 things in the whole game
3 actually ;)
Luck doing more things would be really nice, but I think slowing the skillcheck needle would screw people up more than it would help them. A lucky skillcheck increasing the great success zones by 50% or something with a (luck% + 4) chance of happening would be fair.
I'm good with that too. It would make Ace's "Up The Ante" useful against Ruin too. It would be a soft-soft counter. But it would help.