Killer Perk: Blooming Wasteland
Half of all pallets in the trial do not spawn (only exception is the killers shack )
When you break a pallet, that pallet is rebuilt and teleported over 24 meters away after 40/50/60 seconds.
Half of all pallets in the trial do not spawn (only exception is the killers shack )
When you break a pallet, that pallet is rebuilt and teleported over 24 meters away after 40/50/60 seconds.
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Comments
Too complicated
I'm afraid removing so many pallets would mess with game's balance way too much.
Would be funny to see a survivor running past a spot where a pallet can spawn only to suddenly get trapped inside one as it does.
Killer too for that matter.
It would spawn upright so how would they get stuck?
Creative but this perk wouldn't work with the game's mechanic system in place