A possible Legion rework? Constructive criticism welcome.
I would like to start off by saying this is just a random idea I had today after playing Legion and feeling how utterly boring the current Legion powers are.
I watched the trailer and saw how one of them was pretending to be a survivor to stab David in the back, and the current ability has NOTHING to do with that other than the fast vault, it's pretty saddening to watch.
So here is my idea for a possible major overhaul, note that I am not any kind of gameplay balance expert, so if anything stands out as majorly unbalanced, feel free to add suggestions/ constructive criticism. 💜
The legion's character/strength rework:
Legion will be the first co op killer, which means they will be more easily able to close in the gaps of looping, and having 2 presences at once on the map, making them a dangerous duo.
However, due to their inexperience and just being kids, they do everything 50% slower, and their walk speed is 105% (4.2 m/s), their inexperience means they aren't as powerful as the normal killers either, each having 2 perks, instead of 4.
Their small frame (and the fact that there's 2 of them on the map) means attacks will require 4 hits to down a survivor, exposed survivors will require 2 hits. (this will also let the developers re-use the "mend" bar, hits taking away ¼ or ½ of the bar)
But if one Legion has exposed (I.e. Hex: No One Escapes Death, Hex: Devour Hope) the other Legion will benefit as well, as the exposed status effect is on the survivor, not on the Legion.
The Legion ability rework:
The Legion will be able to disguise themselves to pretend to assist the survivors.
They will be able to press the activate ability button (right mouse button) to take off their mask and put away the knife, this ability will have a cooldown of 45 seconds which will start counting after the mask is put back on.
Putting the mask back on will take 1.5 seconds, before the Legion can move back into action as killer.
This will cause them to appear as one of the 4 survivors (different for each player, so they can't see themselves) and will be able to "repair" generators, however, this repairing will not increase the generator's progress.
Hitting great skillchecks while in disguise, will cause the generator to regress by 5%. (similar to Hex: Ruin)
Missing the skillcheck will cause the legion to get angry, and the disguise will be dropped.
A good skillcheck will not reveal nor assist the Legion, as it is neutral.
A Legion fixing the generator will not stop the regression put on it, hitting great skillchecks while it regresses causes it to assist with the -5% along with its already counting down progress, however, its quite obvious that the legion is fake, when you see them repairing a generator that is regressing. (the regression could be increased with certain addons)
The survivor can push the legion down if they physically see the legion do a regression check, causing them to fall down and put their mask back on, this will stun them for 4 seconds, but only becomes available if the regression check is seen by the survivor, or if the Legion is working on an already regressing generator.
This "repairing" will synergize with the Legion's own Discordance perk, due to them counting as a survivor.
An alert survivor will notice that the Legion is a fake the moment they don't see the generator speed going up, it is mostly used to lure the survivor into a false sense of security, and to come closer so the Legion can perform an ambush attack.
If the disguise is of a wounded survivor, the survivors will be able to heal the Legion, if they do a good skillcheck the progression bar will continue as normal, if they do a great skillcheck, the Legion will quietly chuckle to themselves.
Survivors who have keen hearing, can hear that chuckle and know its time to run away.
If the survivor fails the skillcheck, the legion will become angry and put their mask back on, however due to the noise it creates to fail a skillcheck, this is a risk/reward situation, to check if the teammate you are healing is real, would cause the Legion to know your location.
However, if the survivors completes the full health state, the legion will launch a surprise attack, stabbing the survivor (or the closest one to them, if there is more than 2 healing at the same time) in the ankle while putting the mask back on, giving them a free hit (¼ damage on the HP/mend bar) and causing minor movement speed reduction on the stabbed survivor for 15 seconds. (this could be increased by using certain addons)
This healing will synergize with other healing perks, such as Nurse's calling, revealing the aura to the other Legion if they see a survivor healing them, and any healing perks the survivor has, to increase the speed, will of course, increase the chance at an ankle stab.
The disguised Legion cannot heal "teammate" survivors or assist in any other way other than fake repairing.
However if the disguised legion is in a locker and a fellow survivor attempts to enter the locker, instead of the normal teammate closing the locker, the Legion will forcefully pull the survivor in.
This rewards the locker ambushing Legion with 2 stabs before the survivor is able to wrestle free, this is a fairly heavy price to pay for the survivor, due to the rarity of a survivor trying to open a locker with a fellow survivor in it, as not many survivors bother with lockers to begin with, and those who see a survivor go into one and then try to "troll" them by constantly opening the locker (very annoying if you're going for a head on play, which has happened to me before several times now) they will be heavily punished for doing so. (certain effects such as blindness, hemorrhage, generator repair speed, can be applied with certain addons)
This will also heavily synergize with Legion's own Iron Maiden perk, due to the 2 stabs being enough for an exposed down, which will occur due to the damage applying after they have left the locker.
That has been my idea so far, I know that this will most likely never see any sort of gameplay, due to the complexity of adding a whole different gamemode of 2 killers, and the major changes being probably too complex to code in, but i had to put this idea somewhere, as I enjoyed thinking about it a lot.
It will also fit a lot more with the trailer, due to the disguised legion and david both running away from something, for example, another Legion in the map, and it will also make their perks more effective on themselves, especially Iron Maiden, which I have NEVER seen a Legion use that wasn't trying for Adept Legion.
Thank you for taking your time to read my random idea, I hope it was worth your time. 💜
Comments
I think that all ideias you put will be so troublesome to make part of the game. I like the disguised ability and It will be interesting to make that secondary power.
While this sounds cool and all and would be fun to play with it's waaay to much work to implent
We might see this on a new killer but they are not going to completly design a new killer just to fix the Legion sadly
Any changes that will have to happen will have to be relativly small