One buff killers.
Some killers arent very strong at red ranks and some (Legion) killers are just plain not good, what buff would you give to a killer and why?
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Some killers arent very strong at red ranks and some (Legion) killers are just plain not good, what buff would you give to a killer and why?
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I'd have the clown's basekit start with an extra bottle (soda bottle addon) and either the fingerless parade gloves addon or Ether 5 Vol%. THere'd need to be adjustments to his addons of course, but the basekit buff would make him much more viable IMHO as a clown main.
No idea what to do instead, but i would not have Cannibal's Add-on arsenal be a 50% copy-paste of Hillbilly's.
Agreed its super boring, id rather have something fun
I think thats a good thing for him, i love clown but he cant do very well on big maps so maybe a form of pressure could be added? Like you can rig bottels on gens and over locations?
I think the biggest killer for the clown is the fact that his reload speed adds up to a LOT of time lost that could be used traversing the map.
I would buff Demogorgon's post-teleport undetectable status effect to 5 seconds at base. 2 seconds is barely any time at, especially considering the map wide sound cue. Plus this would bring his addons in line. The green and purple addons that increase this timing add only 1 and 2 seconds respectively, while the iridescent adds *8* seconds. Such a wild disparity.