Disconnection Penalties didn't fix the disconnection problem.

I have encountered less people DCing from my game don't get me wrong. But if the survivor is toxic enough they will just pull their plug. And since pulling the plug doesn't count towards disconnection (and saves the survivor's item) the really toxic ones are actually encouraged to now abuse the system with that. Not to mention if you try to pick up a survivor after they pulled the plug it freezes your character in place for about 10 seconds. And with games going in literally 5 min that is way too long.

So instead of punishing them for disconnecting, why not make the things that they are disconnecting for go away. Just a thought.

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