Balanced Landing Got A Nerf. Guess What It Needs Now...
That's right, Balanced Landing now needs a buff or rework.
With the recent release of the Cursed Legacy chapter, Balanced Landing was changed to no longer provide the stagger reduction when exhausted. With that nerf came the "buff" of it also removing the noises made when falling, and the grunt when landing.
The clear thing is that the nerf heavily outweighs the buff. Balanced Landing is now one of the worst exhaustion perks in the game, only just better than Head On and a not working Dead Hard. The perk is straight up useless on maps with little elevated surfaces. Even maps with several elevated surfaces are bad as you will recieve the stagger as if you never had the perk.
Now that the nerf is officially in place, it needs a sort of reverse. BL should give the stagger reduction and remove the noises made when falling, but the exhaustion aspect of the perk should be completely removed, making the two extra parts act as passive perks rather than active perks with the exhaustion portion. It is Balanced Landing after all, not Elevated Sprint Burst.
Comments
I agree. Balanced landing doesn't need to be an exhaustion perk. The passive reduced stagger and silence would be great by itself.
They are more free to create maps and loops because they have one less thorn in their side for bad map design. Now killers just won't complain as much about certain drop locations.