the hatch standoff has to go
its about time the devs do something about it. so going for the evil incarnate achievement on grim pantry managed to farm enough evil one gen left. kill all 3 but the obsession its basically a standoff i walk away a few times come back. they take the hatch because amazing free wins and get out of jail free cards. ♥♥♥♥ing ridiculous
Comments
yes it was.
you can still do generators to power the exit to get out even if the hatch is closed.
you talk about balls and "cuz" and salty. sounds like a rap video. why do you even have the need to start flinging ######### at people.
its typical survivor main behavior, to be snide, sarcastic and a bit of a smuck. i bet you're the type that actually review bombed this game when the patch came out.
your logic fails here. you dont get a free kill when there is an exit you can power.
and its not an unfair advantage. stop thinking this is a 1v1 game. its 4v1 game where your entire TEAM was molested. it will NEVER be fair when you're alone. get over it.
the hatch is closed, now do your generators. play better or find pray you get a better team next time. its not a 1v1 game, so yes its unfair. its supposed to be unfair 1v1.
oh no you said took your ball. my bad. i didnt read it thoroughly because i thought you were spewing nonsense. which you did but hey my bad.
are we going to keep throwing mud or are we done?
And ur just acting like the typical "killer main" raging on forum and then going HAM on ur keyboard when someone doesn't agree with u
copy paste where i was raging? im arguing why the hatch stand off is #########, as a mechanic that allows this to happen. then you start calling entitlements, which is a declaration of you, throwing away all arguments from this discussion.
the moment you say free kills, free saves, entitlement, all that, the discussion is pretty much over.
i didnt start that, you did.
nice one, but with the new hag i feel like ive gotten quite the hang of 4ks. you can only improve so much in this game without specific perks that extends the game.
i dont really need to improve, i play casually. but as far as i can tell maybe you should work on your survivor skills too. if a killer stands on the hatch you seemingly just go to him waiting for him to move so you can get by. you never once thought about the fact that you could keep doing generators.
Let me just wrap this up for u.....here I go.
"BOOOHOO hatch stand off NERF NERF NERF. WAHWAHWAH. If u don't agree with me ur a survivor maining snob who should git good. Killers have a hard knock life. KILLERS RULE AND SURVIVORS DROOL!"
There that about sums u up.
assymetrical gameplay means its unfair in a 1v1 situation versus the killer.
you can do generators even when you are alone. ive done it as survivor, and ive gotten it done to me as killer. some people just play that well.
the idea to close off the hatch was taken off the table again after it was implemented in a patch, because survivors complained. in fact, developers listened to survivors for so long and are now realizing how much they ######### up doing so. thats why many of these perks are now being nerfed. everyone screamed at DS being OP, and several years later, will it finally potentially get the nerf it should have had ages ago.
the idea of closing the hatch isnt bad. its not a balanced game in a 1v1 scenario. you are also responsible for your teammates deaths because you didnt aid them, you didnt block the killer, flashlight him, help them, unhooked them. you are part reason, they are dead.
if you stop thinking 1v 1+1+1+1 and start thinking 1v4, as a team, maybe you would do better.
im not ignoring anything, in many cases you CAN do a single generator. its possible. and in many cases where the hatch stand off happens, there are exactly only that left, 1 generator. not always but many times. close off the hatch and its STILL possible to do 1 generator. if you have several generators left? yea maybe you die. it happens. your team was bad, its now 1v1 dont expect to live. but, its not impossible. like the new pickup time and flashlight saves. its not impossible to do either, its just harder.
you completely over exaggerate the numbers when it comes to being alone. its perfectly possible to do one generator when being alone. if the survivor plays his cards right which you seemingly dont.
you have to stop thinking being 1v1 means you are entitled to survive. you see what happens? use of entitlement = all discussion ends up being a mud throwing fest.
yes you do. and you did.
btw you shouldn’t use cases of your rank 20 matches because this end in really silly things. Balance should be between 1-10 and their is no problem with hatch standoff so far. Don’t do gens 1v1 = dead survivor as long he’s not camping hatch but that won’t be case in your example.
i dont rage either. i used arguments, but you threw free kill and entitlement in my face.
the fact this degenerated in to a mud throwing fest is because of you guys, not me. and its nice you have a butt buddy that can help you, but it doesnt make you more right.
then afterwards, you went on to make a baby post where you try to "sum up" what i do. thats about as childish as it can get.
if you think the hatch stand offs are great thats fine. just remember that if we ever find a game together, and this happens, ill be standing on that hatch and you're gonna have to do generators to go out, because you wont get out otherwise. then we can see how "fun" that mechanic is when everyone wastes 30 min.
I'm wrong, ur right. I'm dumb, ur smart. Killers are awesome and survivors suck.
There's ur 4K enjoy it.
how does the hatch have anything to do with 4k? if you kill them be> @KingArthanal said:
i actually once did suggest a few changes to stop the hatch stand off, one of them was that hitting people near the hatch put them in the dying effect.
but yes its unfair, because its supposed to be unfair. its NOT supposed to be fair 1v1.
it is, however, still possible to win if theres 1 generator left, even if the hatch was closed.
i also dont use cases of my rank 20 battles since im rank 14. im a casual player, and those make up the majority of the game. we dont have all perks, so games are often not very long for us without game extending perks, BBQ and chili on all guys and so on.
i never said a hatch stand off happened regularily, its very rare to happen. but it DOES happen, and it should not happen. so if i cant block the hatch id be fine with that, but i would prefer if it could just be closed.
but hey either way is fine
survivors dont suck what are you saying.
but sure if you want to prove me right be my guest.i thought u said you had time though.
says the guy that made a "sum up" of me sounding like a baby. look at yourself mate. you have to resort to childish behavior.
theres nothing wrong with not letting them go. im fulfulling my objective which is to kill them. how can you have a problem with me doing what im supposed to? you wanna let them go, go ahead. i wont. i want to fulfill my objectives.
again with the insults and i dont get why. you constantly, at every turn attempt to take a swing at me. you can keep saying im the guy raging, but you're the guy that constantly mocks me for trying to argue why i think the hatch stand off needs a fix.
you say i want my 4k for free, how is that different from the survivor im looking at, who wants his escape for free? how are we different? you want the survivor to just get out for free, but i cant get a kill for free?
how about no one gets anything for free and work for it. i dont have a fragile ego, i just want to do my objectives which is to kill. why would i let him out? he can still get out. i dont hold the game hostage. and yes most of the time is a waste of time because the survivor teabags and stands in front of me and doesnt do the generators that he could simply go do. if i see him go for it, i will chase him down. if i fail to do so he reaches the hatch and get out. i say GG. its done.
i dont have a problem with the survivor being able to leave the game because generators arent done. he just have to get to the hatch before i do so i cant close it in. that or the killer shouldnt be able to block the hatch, that way there also wouldnt be a problem. i dont care what the "Fix" for the stand off is dude, it just needs to be so that i cant physically stand on the hatch to block it or grab him. because if i can, i will because i dont want to let him out as well as i can.
its like being a survivor and saying: I COULD survive, but im going to let myself die. it makes no sense.
i will not, and is never going to, let a survivor out when i can prevent it. im holding nothing hostage here he can do the generators if he wants. if he goes for them, i follow to kill. if i fail, he gets out. if i succeed, he doesnt get out.
its that simple. im a casual player, my skills are limited. i have never said anything else.
and how many times must i say i dont give a ######### if he gets out or not. im simply interested in this hatch stand off not being a possibility. it needs to be removed because if i CAN prevent him from leaving i will. if the game takes away my ability to let him leave, i will not be angry about it. if i cant grab him in the air im fine.
its the MECHANIC itself that bothers me. that im essentially supposed to LET him get out if i dont want to waste time. thats a bad mechanic. im not supposed to "let" anyone do anything.
if i cant grab him in the air and cant block the hatch, then the ability for me to let him out, gone. thats fine. but im given those options, so i will use those options.
but lets not forget that he also has the options to do generators. and right now, you cant close the hatch. so the killer wont move too far from the hatch either. it gives ample opportunities to do the generators.
asking a killer to let someone go is like asking a survivor to kill himself purposefully. if the game forces me to, (exits, hatch and im far from it) then its acceptable. of course it is. but if i can prevent it? why wouldnt i take it?
of course im stubborn.
but the mechanic allows me to be stubborn so i will be stubborn.
telling me to let him go is like telling a survivor to kill himself for the sake of the killer.
if the mechanic doesnt allow it, ill accept it whole heartedly. but it does, and i will kill him.
TL;DR
@Beardedragon is raging cuz when they play killer they can't figure out a strategy againts survivors getting the hatch (like slugging the second to last one) so they want the devs to change the hatch so they can get their EZ4K.
AND got triggered when they were called out on their attitude of entitlement
im not going to stoop to your level. but you cant say you are not childish, you have proven that over and over again with remarks like these.
theres also nothing "ez" about getting 4k. the game isnt a walk in the park for killers where we just molest everyone left and right. if it is to you you should play better as survivor.
i would be fine with that.
i would prefer a closed hatch because i feel like generators are fine, but yes, i would be fine with a no grab animation.
ok i wake up to about 80 comments. right the main issue is. i found the hatch first. as far as i could tell i walked away 3 times in a row just for the survivor to take the hatch. so you are damn right i should of been entitled to close the hatch to those saying i should of slugged etc. anyway i got the achievement so kudos to those guys for not dcing on me on haddonfield
i finally got it lol. i never want to have to do or try that again!
i damn well was entitled too a 4k i worked hard enough for it to gain max ew3 and i made it to the hatch FIRST! this guy was not entitled to an escape but got one anyway. i walked away at least 3 times still no survivor then walked away a fourth time he got away oh yeah because it favoured them if i can manage to get enough evil to gain my tombstone to murder you all. your damn right im entitled to that but no this stupid mechanic favours them even if i make it to the hatch first. i hope to hell this change comes soon for the hatch it isnt fun for me having to wait around or even slugging etc and oh i was checking the gens but where i had them it was a stalemate they was boxed in with the gen locations but because of them letting me get enough evil the guy still gets an escape. damn well ridiculous
problem is that survivor never does gens. just camps around the hatch waiting for you to leave than actually think oh il go do that. so yeah this mechanic does fail as it has no counter when it should have one. ie i made it to the hatch FIRST i should of been able to close it! if this was a real life scenario no killer is going to look at you and be like hey jump down this hole and have a free escape or a movie etc you know what i mean? this mechanic is stupidly unbalanced and it just doesnt belong in dbd. me i think it should be removed but thats me but obviously that wont happen. simple thing to countering stand off no more hatch. or patch it in to the next update devs so we can close it
well in the ptb it was almost instant a quick stamp on the ground boom closed. and thats how it should be. it should of made it to the final build but they said they needed to it around the end game. well they already did oh yeah close it. exit gates powered but maybe points or other things. either way they should of just added it with the mechanics in the ptb. anyway its flogging a dead horse debating this any more so yep lol
i... like the proposal.
cannot be grabbed. get out of here with that and cant stand on the hatch. more survivor entitlement. so yeah we are powerless then cant grab them. yeah thats a no. the devs would never implement that then and if they did my word. the stupidity would be real. a temporary key giving another free save than doing a gen or actual objective. no
are we going to go over this again? i found the hatch first so your damn right i am if i managed to get enough evil to gain perma ew3 with only one gen left .... to kill everyone and i patrolled gens 3 times they did nothing in all of that time. just like they are not entitled to a free escape. i have my opinion. and your idea of "balance" just favours another free escape cant grab and allow their to be a key equalling another free escape. nothing more else to say because its just entitlement. now if i hadnt of gone through all that to gain enough ew3 then fair enough. so i was entitled to the kill as its hard enough as it is. survivor is easy mode. so save it. before doing 3 gens? i was trying to get the evil within achievement not murder them instantly. the hatch standoff breaks the balance when going for this what part of that dont you understand? ok ive nothing more to say your just ignoring whats said.