Wiggle impact and small increase

While i know survivors can have an arsenal of perks such as "Decisive Strike" and actions like blinding a killer, the "Wiggle" feature is majorly lacking. As a somewhat new player to the game, the mechanic is fairly bland. Yes, it makes the killers movement a tad bit harder but the killer can simply add "Agitation" or "Iron Grasp". The distance from hook to hook is small, too small. Yes, you could put petrified wood into your offering which will increase the distance but nevertheless, it's a consumption of an item you'll use once and lose. The wiggle mechanic should receive a small increase, not an incredible amount, nor should the movement deterring be removed but just a small increase to make killers think a little harder about where their hooks are. Just like how survivors have to seek out the generators and memorize the placement. I don't mind being wrong or not lacking the knowledge to outsmart a killer, but the chances on surviving shouldn't rely on the entire team body blocking or if the majority of the team are new players and don't know how to properly use their flashlight.

Comments

  • Yeah, no you already said youre a new player so I'm going to cut you some slack but as a killer main I can promise you wiggle is fine exactly where it's at.


    This is a 4 v 1. Killer is (supposed to be) the power role. When you are finally caught it should take a concerted team effort. To prevent you from being hooked. You can sabotage, pallet drop, body block, flashlight, body block, boil over prevents killer from seeing any nearby hooks.


    Player killer till you get AT LEAST to purple ranks, and you'll see that increasing wiggle ability would be terrible. The game is already HEAVILY in favor of survivors as it is .

  • The wiggle mechanic is not supposed to let your wiggle out of the killers grasp often. It should happen rarely, only if the killer messes up or if your team actively tries to help you off of the killers grasp.

    The wiggle mechanic is basically meant as a way for the killer not to be able to take you across the map and into the basement everytime you go down. It's not supposed to be easy to escape, otherwise playing killer would be horrible.