DC to get a hatch
Greetings I would like to discuss a possible solution for dc. First of all the proposal of dc of 5 mins may work for solo but for SWF they will just take turns to DC and get hatch, more over it affect players.
-Killers:
1-If one player DC the game should be easier but definetely you gonna get less points.
2-You can't aspire to get 2 pip becuz one Survivor left (at least on high ranks)
3-Swf abuse of it to get hatch so one dc and one escapes, despite you played very good and deserve 4k u don't get it.
-Survivors:
1-Definetely if u are solo surely won't pip or maybe one pip and get less points.
2-Swf gets easy not fair escape becuz that technique.
As we say on my country you need to finish with the snake not the poison. The snake is not the dc, the snake is easy escape for friends through hatch on SWF and I don't want to play anymore (due to different reasons) so I propose hard punishment.
1st dc =15 mins ban
2nd dc=30 mins ban
3rd dc=2h
4th dc=4h
5th dc =8h
6th dc= Get a rest pal full day out.
As solo people dc at the beginning of the game and SWF does dc at the end when 2 person left and one dc no hatch open.
Comments
Dcs are already getting a punishment next patch
I think it was time outs. Not sure. You can check on the patchnotes part of the forum
They aren't effective at all. Hard to be, since they are only coming on version 3.4.0 and aren't active yet.
Were they actually up on the ptb?