Next time the second tome is relased

Don't make the "challenges" so repetitive. None of these challenges feel unique or even feel like a challenge, if anything it just feels like chores,like: do this, you finish? Do it again but 10 more times

Heal survivors 3 times, and then next lvl heal survivors 10 times.

It really just makes me feel like I'm doing chores, not challenges.

Make it like, I don't know? "After using balance landing, in the next 15 seconds stun the killer"

Or

"After stunning a killer with a survivor on their shoulder, blind them"

Comments

  • The two challenges you mentioned are either very luck based or requires a lot of preparation with multiple people.

    The challenges are repetitive, but I prefer those over challenges that are impossible to reach.

  • The challenges are supposed to be more like daily rituals than achievements. The idea is that you get rewarded for doing specific things which are part of ordinary gameplay, not enormous feats of skill. Remember that these challenges are meant to be accessible to average players, and short grinds are easier to complete than achieving a single event which is dependent on high levels of both skill and luck.

  • @Fibijean said:

    The challenges are supposed to be more like daily rituals than achievements. The idea is that you get rewarded for doing specific things which are part of ordinary gameplay, not enormous feats of skill. Remember that these challenges are meant to be accessible to average players, and short grinds are easier to complete than achieving a single event which is dependent on high levels of both skill and luck.

    And that'd be fine, if it did reward normal gameplay, but it doesn't. It rewards people who throw pallets just for the sake of throwing pallets, or unhooks with BT as soon as the killer hooks someone to consider them "safe unhooks", or using self care to heal yourself while someone sits there tbagging wanting you to let them heal you, but you ignore them because you have a challenge to do.

  • @Atrushan88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/843284#Comment_843284

    And that'd be fine, if it did reward normal gameplay, but it doesn't. It rewards people who throw pallets just for the sake of throwing pallets, or unhooks with BT as soon as the killer hooks someone to consider them "safe unhooks", or using self care to heal yourself while someone sits there tbagging wanting you to let them heal you, but you ignore them because you have a challenge to do.

    You're quite right, but that's completely beside the point of the OP.

  • @MrsPiggyIsSoSneaky said:

    Don't make the "challenges" so repetitive. None of these challenges feel unique or even feel like a challenge, if anything it just feels like chores,like: do this, you finish? Do it again but 10 more times

    Heal survivors 3 times, and then next lvl heal survivors 10 times.

    It really just makes me feel like I'm doing chores, not challenges.

    Make it like, I don't know? "After using balance landing, in the next 15 seconds stun the killer"

    Or

    "After stunning a killer with a survivor on their shoulder, blind them"

    Just wait for tier 4 , you would want those ordinary challenges instead of bs like unhook 3 survivors during collapse in a SINGLE TRIAL .

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/843304#Comment_843304

    You're quite right, but that's completely beside the point of the OP.

    Yeah, I know. I just feel it's worth a mention.

  • Well, that as well, all the challenges that have to do with healing really hurts this game and matches, cause someone could be doing one that requires you to heal other people, but someone on the same team in the same match could being doing one that requires them to heal themselves. The healing challenges are already hard enough when you take into account of how many matches you play and out of those matches, how many people you are able to heal FULLY, but then when it comes to someone having a different healing challenge and you can't do yours and it ends up having the team being a sloppy mess and makes doing that challenge 10x harder to do, just to heal someone.