Ruin should be a flat slowdown penalty
Instead of making skillchecks regress the generator unless you hit a "Great" skillcheck, Ruin should just be a flat penalty to generator repair speeds. Skill checks are already annoying by default, and Ruin skill checks make them twice as annoying.
If Killers need Ruin to slow down the game, and the devs don't want to remove the perk altogether and slow down default gen speeds, then Ruin should just be a flat penalty to generator repair speeds. It would make the perk a lot less unfun to play against.
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