zelion
zelion
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- zelion
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@lagosta said:
IMO, Left Behind and Sole Survivor suffer from the same design problem where their benefits cannot be too much to the point of encouraging you not to rescue your teammates. That kind of design can be interesting as a catch-up mechanic but has the risk of promoting selfishness more than it's currently encouraged.
I think the speed increase to gen speed, healing and cleansing is a good alternative, since all of those things will support your team as well as yourself. I don't think letting a teammate die for a 7% speed increase is a good trade, 1 survivor will always be way more valuable than this. This is more just to give you a better chance of you (and the remaining in your team escaping) after having a really rough start, a teammate giving up or being tunneled out of the game early and so on. That's just my idea, there could be many more things that can be done to make Sole Suvivor more useful, as not even kidding, for my almost 1k hours in the game, the only time I've ever saw someone using Sole Survivor was when they were doing Adept Laurie, and last time was probably more than a year ago.
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@Faulds said:
Yeah, that's an idea to go further with the perk theme. The only thing i'd disagree is the increase to vaulting speed... i dunno, i have a bad feeling about it. But otherwise, it is a good idea.
Yeah, maybe the vaulting speed may become way too powerful if paired with Resilience and Spine chill. But the rest would we okay right? Like it would make sense to do gens faster considering you have 1 or 2 less people able to do gens or being able to open gates 21% faster after everyone is dead, since you are the "Sole Survivor".
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@KateMain86 said:
To correct the OP, tunneling and camping are in fact toxic and should be recognized as unsportsmanlike.
Unsportmanlike to use the most appropriate strategy to win a game? You obviously do not know the definition of unsportsmanlike. Or you have never played both sides of the game. Sometimes getting someone out of the game is the only way you could possibly have a chance of winning and it's absolutely MINDLESS to go for the person with 0 hooks over the one dead on hook if you're at 1 gen left. Camping is perfectly viable strategy if you figure out you are playing against an overly altruistic team that will let go off gens and go for unhooks every single time. There's absolutely zero reason to leave the hook when nobody is on gens. That, or when the engame has already begun and you have 1 hook, so securing 1 kill is the only thing you could possibly do.
In the large picture, tunneling and camping hurts the killer against optimal survivor teams, because gens will be finished the time you manage to get a good survivor out of the game and 1k is the most you're ever gonna get. In the large scale, killers actually compromise themselves by doing these 2 things. But then again, most survivors who complain about tunneling and camping aren't good survivors to begin with, and those are the types of players that makes camping and tunneling an effective mechanic, because you literally LET the killer win the game through that and then complain about him not playing the way you want him to. Try winning by camping and tunneling against Oracle. Or any top tier SWF. If you get more than 1 hook, call me.
I can't count how many games I've been hardcore tunneled or camped and managed to buy my team just enough time to finish and escape. That's a win in my book. And a 1k is a definitely loss for the killer. So i've won all things considered. Plus, I've actually had fun being chased. It's way more fun than holding M1 and looking at a gen the whole game. Many of you just need to swallow your egos and realize that you cannot escape every single game, and if you're playing survivor, winning doesn't necessarily mean YOU escaping, but the majority of your team doing it, because ultimately it is a team game. If you manage to buy your team enough time to get a 3 man escape with the cost of you dying, be proud instead of complaining, you basically won your team the game. And if you couldn't and went down in 10 second every time, well... get better. No seriously, get better, don't blame the killer. And for real, swallow the egos.
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@ChiSoxFan11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2799665#Comment_2799665
Not everything that's unhealthy for the game can be defined by a simple, narrow definition of "it's against the game rules" and nothing else.
Poor sportsmanship from people playing both roles does push people away from playing the game, both new players and old. I personally know people who've tried DVD and gave it up quickly, due to the VERY unfriendly new player experience, both the steep learning curve, the grind they'd face, and the VERY unpleasant interactions they had with their opponents in their brief experiences.
BHVR SHOULD care about that, but they either ignore it, or in subtle ways, encourage it through inaction. That's their decision, since only the all-important $ seems to be their focus (I could give a litany list of BHVR ignoring their player base and countless missteps made over the two years I've played, but we'd be here all day, and I'd probably get banned, so we won't travel down that road).
If your game's community eventually gets such a bad reputation that new players start drying up due to that reputation, then I assume BHVR would eventually address the behavior of their community (post-game chat harassment would be a start, but judging by the amount of stories we hear here, as well as what you can find on media platforms, that's something that's not addressed currently and likely won'tbe in the future).
But if history of other companies far reaching past just gaming ones are an indication, by that point, it'll be too late to stop the death spiral a company finds itself in. BHVR would be far from the first company to suffer that fate, and it wouldn't be the last. That would be a sad fate for those of us who enjoy DBD, but hubris is a dangerous thing when people making decisions can't recognize it in themselves.
Perfectly said.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/309581/just-to-clear-things-up
Head shaking?
So does this make me toxic? Lmao
As many people said, context matters