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wuperbear

wuperbear

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wuperbear
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  • @[Deleted User] said:

    https://youtu.be/0E_7Ae0aDnQ

    Here is an example of what it looks like from a survivor's perspective.

    OMG that was exactly what I imagined! Hilarious and sad at the same time.

    It feels like their "connection speed booster" thing spoof their actual ping away so the system misjudge many dsync situations.

    I honestly hope the devs pay attention to this earlier, because this VPN thing is a rising trend in the Chinese community, and I feel bad that more people have to suffer from this.

  • Aw man, so its pretty rare in other regions. Recently I was considering vpning to Korean server because of games like these, but it's kinda troublesome.

  • @doitagain_ said:

    Lol in my head I was picturing a survivor using a lasso to unhook another survivor.

    Rofl a new comboy surv would be cool

  • yah if it ties with borrowed i think its perfectly fine still, because the surv would have to sacrifice 2 perk slots for the build. It would be like kindred with borrowed which is kinda strong but like said u get 1 less decisive unbreakable or iron will etc to be the jesus in ur team.

    I dont think it'll be abused that hard if they balance it well with some down side. The main concept of the perk should focus around decreasing the urge for killers to face camp because it's no longer as effective. It should have some sort of down side like deliverance but still strong in a way.

    Gen rush should not be the only counter to face camping. We all know u can just do gens when bubba face camps someone in a corner hook. But that's 0 fun for the person on the hook and even worst for the people just doing gens and leave. Imagine queueing 10 mins just for that.

  • The distance should be long enough to counter face camping but short enough so its not abused. The perk could also activate with maybe a 5 seconds chain casting etc. that killers can interrupt. Idk but cool if behavior can invent this perk and balance around the idea

    The main point is, it should decrease the efficiency of face camping which will in turn decrease the urge for players to face camp.

  • Oh, not to forget about how often they spawn this tree so close to the main building (on this map) that only survivors can squeeze through, even huntress's hatchet has trouble flying through. It makes the loop even deadlier. When I play survivor and I see that tree around main, it's an instant gg for any killer.


    7 jungle gyms with a shack and crazy random pallet rng possibilities in the center, plus it's a big map with ''killers have to drop chase and find someone else main building''? Idk but whoever is justifying this poorly tested rework map, meh

  • I main survivor and i too agree this window is stupid. This map has more than enough resource else where (i've seen 5 pallets so close together in the center outside shack it's not even funny, and we didnt even use a single one til end game cause that main building window is more than enough)

  • xD i hope they add this in, cause it's troublesome sometimes especially when streaming.

  • That sounds super duper no fun! Respect casual players please! Variety with a little bit of randomness is what keeps dbd entertaining for hundreds or even thousands of hours.

    I hope better balancing will be introduced if they continue with the mmr system. Casual players that desire mostly fun instead of sweaty games after sweaty games should be respected! Look at what happened to games that focused solely on competitive players e.g ow. i loved that game back then, but ... the devs, they only cared about the competitive events and data gathered in master ranks. Casual players(majority) eventually left cause of the same old boring meta that competitive players abuse. Every game felt the same, whoever chose the better comp wins, people refusing to follow the meta looked and felt dumb. Why so many characters then when we should only pick the same?

    I love nurse, but I too agree that she is extremely not fun to vers against as survivors, especially when she carries both range and charge addons (which u can't really tell in advance, nor do anything to prevent, nor change anything after acknowledging it, unless u played thousands of hours of nurse urselves).

    Not here to argue with any nurse spirit or freddy main, but hey, we do need some variety up there. I hope the devs hear some of it and try something new.

    Or worst case scenario, at least prevent or decrease the rate whereby we get the same killer/s. I'd rather have a long as* queue time than going in spirit nurse spirit nurse spirit nurse after spirit nurse.

  • Wow that's really unlucky then, the game can be deceiving sometimes!

  • it punishes survivor so much when killers are using VPN. too many china vpn killers in japanese server its almost unplayable