tomo00
tomo00
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- tomo00
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This is fine. This is just a way to suppress his ability to chase you down as soon as you outmaneuver him at a loop with a pallet. It means your play actually has some impact as a survivor against Kaneki because he can't immediately chase you.
No other killer in the game gets this treatment. Blight/Billy or other mobility killer can immediatly follow with power. Why only he gets this treatment. Replacing it with a stun would be healthier alternative, if we really want to introduce things like this.
There ARE loops wide enough where his enraged vault does not lead into an eventual M1. My point is just that it takes time to figure out which loops you should or should not run while he is enraged. The vault speed is the way it is because he needs to M1 you. Wesker's vault is slower because he can M2 you, so they slow down his vault to prevent him from just abusing it to catch you with an M1 if you're outmaneuvering his power around a pallet.
I agree with that and that people are making this part of power bigger bogeyman than they should, but It is still too fast in my opinion. Maybe something between PTB and current Live version would be healthier and better. Wesker is different topic, his vault is bigger detriment than helping him most of the time, on top of bug that they refuse to fix since release.
I prefer for this part of his power to be nerfed, than other parts of his power considering he is definietly gonna be nerfed even more looking at his reception.
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Other killers objects are affected too. Like RE killers boxes, they love to spawn close to edge of the maps with too many chests or in total deadzones. Pig boxes same problem.