oppie
oppie
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@Viktoriusiii said:
https://forums.bhvr.com/Meet-Your-Maker/discussion/comment/3347063#Comment_3347063
and yet, they stayed.
A fun brutal map will normally be completed and given "fun & brutal". Un unfun map is what needs to be disincentivised. If players play more than 2 minutes, oyur map isn't unfun. Trust me.
Not denying my map isn't fun but there has been one or two that I haven't been able to complete that were still fun if my loadout permitted the challenge. Still doesn't mean the creator should be penalized because I couldn't get their core /shrug
For context the map was a giant enclosed ramp leading to a pathed corridor of corrosive double stacked cubes. Kill box at the end that I could disable the second wave traps with a well timed grenade, but the kicker was the AI being routed off the ledge after I grabbed the core above the corridor and detonating off their dead man's switch essentially creating a 25 tile long explosive hallway with a mauler or whatever the larger guys are at the back, followed by an arrow volley.
Brutal? Yes. Fun? Yes. Did I die 15 times before ultimately deciding that I was not equipped for it? Yes. Did I consider after the first death of just quitting? Yes.
I don't think there should be any penalties unless the creator is blatantly being toxic (which is a hard subject to determine as is,, being the objective is to *kill* raiders as much as you can) or if for some reason they decide to completely wall off a tomb.
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@AetherBytes said:
I've defeated these before. Best way is just grapple spam to it.
Idk how to edit to include another quote but this was one of the solutions to my brutal map haha. Even then it wasn't always a first try grapple run but raiders were smart enough to eat a second of corrosive and zip through my kill hall
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I leave my tomb accessible but I still trap it because, well... I want those kills.
I never make it impossible but depending on the skill level I'll adjust it for sure. I.e. normal had an arrow volley hovering above almost in plain sight (got two lol) while my brutal one had a aside cube room that you could get into; but needed to hit the grapple and wall hang perfectly to achieve. Of the two others on that same map, one was plain sight and the other one was hidden behind a holocube lol
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@Viktoriusiii said:
An accolade "unfun" would be great if you abandon the map.
If a map gets a large portion of "unfun" accolades, it gets demoted until you delete all blocks and start from scratch.
No..
Just because people are having skill issues on maps doesn't mean the creator needs to be punished. I've had people die 20 times and take 30 minutes to complete my "brutal" map, while others have died twice and done it sub 5.
Watching the reviews it's a definite skill issue and I would be heavily disappointed if I were to be penalized for another players lack of adaptability.