killermain
killermain
About
- Username
- killermain
- Joined
- Visits
- 23
- Last Active
Comments
-
I really can not discern if this is satire. The "argument" C is especially ridiculous
-
True. From my experience they'll just leave you on the hook after the 5th gen got done even if killer is on the other side of the map
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2060150#Comment_2060150
I wasn't. If you think DS still leaves a survivor invisible after the nerf, you aren't playing the same game as everyone else. They literally cant do anything or it will deactivate.
They still can take killers attention or bodyblock for other teammates, trying to bait out a locker ds - generally be annoying.
There's this weird thing both with this forum and dbd subreddit: changes being proposed can be absolutely broken, but people will actually be serious about it
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2060128#Comment_2060128
Just don't tunnel, "killermain".
Okay, now I get it you were being sarcastic...
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2059971#Comment_2059971
Just because you don't like it it doesn't mean it would break the game.
I can't wait for every survivor to enjoy their 120 seconds of invincibility to the fullest
-
@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1919014#Comment_1919014
You know that you need survivor who play the game for having a lobby...
I assume you wanted to say that as a killer you need 4 survivors to be able to have a match.
Not all survivors are toxic - why would you assume that? And we definitely don't need toxic people in this game - I hope devs will start working towards that soon.
-
@Slashstreetboy said:
It might kill the game for the most toxic, obnoxious trolls. Good riddance.
Maybe you have not seen the hundreds of posts that highlight why these perks have been problematic, maybe you were unable to follow the reasoning, maybe you enjoy imbalanced stuff, I don´t know. These are good changes that contribute to a more balanced and enjoyable experience for everyone, same with the recent changes to Moris and the upcoming Undying change.
Yes. Killing the game for the most toxic part of community will be a giant step forward for inviting new players into the game. Everyone will benefit from it
-
Wow. That is an impressive work.
I find most of these supposed changes to be truly awesome.
As for QoL changes, id like to be able to see in a lobby if survivors are swf and for survivors to see each others builds.
I think that in order to make some money off the game devs can make "variations" on killers powers and sell them. Like spirit that can fastly phase to a position near a gen at a cost of depleting her gauge and giving survs a warning or huntress who winds hatchets silently but slower. I am not a programmer, but i think making those will be profitable due to the fact that you dont need to make a new model as devs say this is very resource-consuming