jrosedaily1966
jrosedaily1966
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- Username
- jrosedaily1966
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Comments
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Killers whining about being locked in is ridiculous. Survivors don't get to see the killer to prepare via that killers perks. Its a complete crap shoot for the survivor, especially solo surviviors.
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I have said for a long time that moris and keys are unfair. They cut the games short. Getting rid of both would level the playing field a little better. Then killers would have to work for their win abs survivor have to work for their exit.
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Well....a lot more tunnelling and camping coming.
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Personally i dc from a mori everytime. I think moris and keys both should be deleted from the game. Both give unfair advantages.
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I agree with you. Ive been having the opposite. 11, 12 and 14s against a master 1 rank killer.
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@Spectre13 said:
Yes it is quite unfair. And the sad part is this type of toxic abuse of killer power is "Not punishable" some will even defend it as a "legit strategy". I say nope. That is a clear petty action of a sore killer who just couldn't hack it and down anyone else before they were Gen rushed. Now don't get me wrong I've had my fair share of situations like this on killer side. But I would move around and hope to catch someone else trying to make a save...not just stand there playing with my nuts while the unlucky soul I downed struggles. Was just a BG overall amigo. Nothing to do about it but move on to the next game. And avoid basement bubbas...they are the most unfun and lazy of all killers.
It has gotten sooo much worse since the dc penalties.
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How about rewarding those who do not dc. Today I was in a game where 2 players dcd with all gens left. Now the killer has an easy game and the 2 remaining players get punished by depipping bc 2 people Dcd. So much for fair.
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@Clownismymain said:
The hatch is a poor design choice. If you go too ham survivors just say "nope". Key in hatch 3 escape. Why in a pvp game, would you give anyone the option of saying "nope too hard" and leaving?
The key is the real issue here. The gens, small amount of anything survivors have to do, and they can check out at anytime. Why even play killer? Survivors have the infant difficulty while killers sweat.
Devs, maybe treat the survivors like they can think for themselves? Give them more to do, remove the key. Currently the key is so much worse than you think ruin is. If you are going to have an unbalanced game, make it unbalanced for both sides. You are destroying the game for survivors and killers. (This post is for those that want to add substance to this discussion. Nothing else.)
Morrs and tombstone are the opposite. Nothing like getting tombstones before even touching a gen. Nothing like being tunneled and mori'd. I personally don't use the key, but, I think as long as those killer addons are there the key is an appropriate counter. Using a key early in a game, just like those addons that I talked about is poor sportsmanship.