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iiExploit

iiExploit

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iiExploit
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  • I'm a killer main if you're looking for one.

  • @Atrushan88 said:

    Still think having entity blockers on all but 3 generators starting off is what we need, then as generators get done, more unlock. Corrupt Intervention would need a rework, but I feel like this would be good for both survivors and killers.

    That actually sounds like a perfect rework

  • @Sleephartha said:

    Survivor main. Forgive me if I call bulls* on some of this exaggeration. I'm just about to hit devotion 8 and am a level 3 survivor on PS4. Most games have a survivor caught in the first 30 seconds or so which then results in 1-3 survivors stopping to save and 1 new survivor getting chased. Ruin is found quickly in maybe 1/4 to 1/3 of the games, and found late or never another 1/3 to 1/4. The most frequent outcome to games is probably 1 survivor or no survivors. Killers generally run ruin then patrol the hook and tunnel while using very rares and ultra rares. Gens do not get done "in a couple seconds". I have NEVER seen a whole team run green/purple toolboxes with spare part. Pretty sure most survivors think spare part is garbage. OP had a run of bad luck with his ruin and gens getting done quickly. I have runs of bad luck getting tunnelled and/or sandbagged or judiths mirrored or coxcomb clappered or prayer beads'd lol... or dc'ing teammates, yada yada. This game is frustrating. Get over it and figure out new ways to win and /or at least have fun.

    See that's the problem, I'm not having fun (Which is obviously subjective)

  • Happening to me too.