Avatar

hitoribocchi

hitoribocchi

About

Username
hitoribocchi
Joined
Visits
61
Last Active

Comments

  • @JawsIsTheNextKiller said:

    I knew what I was letting myself in for when 4 survivors entered the lobby at the same time, armed with toolboxes and flashlights: Two Davids and a Jake could predict every quick hit and every lunge. They would look at me the entire time, seemingly always knowing were the walls of the brand new Hawkins map were. I couldn't counter their jukes by waiting, feinting, walking backwards or strafing. No matter what I did they were unhittable. I could feel my stress levels raising with every miss.

    Somehow the 4th "potato" survivor was rank 3 and the three master jukers were all rank 14-16. I checked one of their profiles and was presented with a link to their YouTube juking videos.

    Any advise on hitting survivors that have juking montage videos on YouTube would be very much appreciated. Otherwise I am going to turn to the dark side: hang up my claws and become a survivor main.

    Do it.

    3c6fch.jpg


  • @LordGlint said:

    I dont get the point of this video...

    Don't you think these pants are a little too expensive?

    myaneepants.png


  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/comment/707142#Comment_707142

    Lol any progress towards the down is impossible you already have chances accept that. No before EGC you used to have need to done 2 gens before hatch would spawn as last survivor. Now its just a joke that survivors get it for free. I hate playing solo survivor anymore by any chance anyone dies and suddenly everyone is ready for the hatch game. Least before you had to earn it.

    Nowadays Killers get punished for doing well and Survivors get the reward for failing. Your asking for further rewards for being a failure.

    I put my butt on the line for everyone when playing solo. Even with two disconnects, I don't give up. I have only seen one person open the door one time ever, after killer closed the hatch. He hid, pulled handle, hid, pulled handle. Personally, I just hold the handle and wait for the killer to come pull me off the door. XD

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/comment/706912#Comment_706912

    Please see above reasoning.

    I mean you want more free escapes as a survivor? Would you also like me to carry you princess style at the start of the trial open the door and let you out onto a soft pillow?

    Seriously your failures result in a harder escape be happy you get a chance. If a lot of killers had a chance they would remove the hatch unless 2 gens are completed. This should seriously be a thing still.

    Survivors get rewarded for failure yet killers get punished for doing a amazing job. Yet you can't be happy with your pathetic excuse of a chance while a killer has a punishment for his success.

    0 to 100 is a bit too much. I think 20% gen progress toward the door would balance that situation out a little. I don't consider 2 gens done a total failure.

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/89885/closing-the-hatch

    Lol no that's stupid.

    Survivors start the trial with 5 gens and a combined team of 4.

    This means hatch spawns with all 5 gens done or equal to the remaining survivors minus the gens needed to be done.

    Failure results in hatch opening. Sure it might of been your team who failed, but reality is that your part of this failure.

    Hatch is closed. Door is now available to be opened. Again another chance for a survivor to get a undeserved win.

    Each new stage is harder and unlikely to happen. Accept it and move on like killers had to accept that hatch auto spawns for last survivor. So no matter how good of a killer job you did you can be punished for it now.

    How about 20% per completed gen? ONLY if the hatch is closed, and it's last survivor.

    2 gens done, last guy alive, killer closes hatch, door is 40% done?