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dubsteppaman

dubsteppaman

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dubsteppaman
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  • You just need to kill or sacrifice all survivors before at least one exit gate get opened.

    The most reliable way is to eliminate all survivors before last gen will be repaired

  • Really the craiziest consepts i've ever read. Great job. Keep going doing such incredible work. I strongly hope, that devs will pay attention on your idea.

    I've also mentioned you in my translation of your concept into Russian. I believe, that a great part of Russian Community, who are the big fans of "Supernatural", will rate your concept. Thanks for that great work.

  • Hi, devs! Big ups to you!

    First, I have an idea about reworking "Rancor":

    • Rancor I: Revealing Killer's aura to Obsession and Survivors' locations to Killer for 4 seconds (this value at all perk levels) - after each generator completing;
    • Rancor II: Aura and locations revealing + Exposed status effect for the Obsession - after completing the last generator;
    • Rancor III: Aura and locations revealing + Exposed status effect for the Obsession + giving an opportunity for the Killer to kill the Obsession by his own hands - after completing the last generator

    Why i bring this idea? Because i feel no gradation at this perk progression. It might be something like "NOED" - feeling his power at III level of it. Or like "Devour Hope" - adding another effects during its progression.

    Second, i have an idea for "Plunderer's Instinct"

    Alongside revealing the chests' auras, it would reveal dropped items' auras (by survivours themselves/after sacrifice/by "Franklin's Demise") whithin 10/15/20 meters.

    And the third: what perks reworking will the midchapter patch bring?

    Many thanks! Keep it up!