charliejg
charliejg
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558819#Comment_3558819
You stated I didn't bother to read your response despite that being the first message you addressed towards me after I wrote something only once. Which means you didn't respond to me before that. So I told you that response is not the correct word to use there... That's all it is..
“response is not the correct word to use there” boo hoo typical answer from someone who just wants to talk down on people and make them feel dumb instead of creating valid arguments as to why they’re wrong
ur pointing out every single flaw within my messages ur trying to capture me out at every point by saying thinks like “how do u know ur rank” questioning whether i know literally basics about the game?? it’s so clear that ur just trying to be condescending lol
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558819#Comment_3558819
You stated I didn't bother to read your response despite that being the first message you addressed towards me after I wrote something only once. Which means you didn't respond to me before that. So I told you that response is not the correct word to use there... That's all it is..
technically it is a response to their suggestion/feedback section so no actually i don’t think i am wrong. But if ur that upset that i called it a response instead of a discussion/suggestion or whatever else then i’m sorry?? i’m wrong?? Better now ??
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558830#Comment_3558830
How would you know you are back to where you were before ranking wise? The game has hidden mmr.... So you cannot possibly know where you were or where you are now... You do realiser the grades don't get used for matchamkinganymore for quite some time now?
Obviously I don’t know exactly where i’m at i’m just guessing based off how my matches are going/how skilled the people are in them etc. Ofc there’s no definitive way to know but there’s a noticeable difference from when u first start. Especially if (like me) you have to restart, ur mmr increases very quickly. That was such a weird a small part of my response for u to question lol why do u keep trying to question my knowledge of the games basics ??
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558811#Comment_3558811
If you really encounter Noed that often, are you already running the totem build with small game, counterforce, Nancy's locker healing perk and x? Because then you can get rid of all totems rather safe in the sense of running around aimlessly too much...
I rarely encounter Noed at all, and even if I do I don't think there is enough time to cleanse 5 totems before the game is over, most killer players already run 3-4 slowdown perks, I don't think I need to give them more time by doing dulls. And like I said, if you already know their perks there is no reason to do dulls...
Like I said, with unlimited resources on bhvr s side sure add the thing, but if they have to decide between that or additional tweaks around the anti facecamping system I'd rather have them take care of that...
As on a side note... I don't think just the chance of Noed is enough to make doing bones a proper side objective to do, they could also do something more with them, for example hexes getting weaker with less dulls, and add more dulls even so the system still applies if the killer uses several hex perks.
i do agree though there are definitely changes they could make to totems or even certain perks that would fix the issues i’m mentioning better,
that being said i still don’t think it would harm the game in any way and i see some potential in this, albeit small potential, again it is just my suggestion though your free to disagree
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558811#Comment_3558811
If you really encounter Noed that often, are you already running the totem build with small game, counterforce, Nancy's locker healing perk and x? Because then you can get rid of all totems rather safe in the sense of running around aimlessly too much...
I rarely encounter Noed at all, and even if I do I don't think there is enough time to cleanse 5 totems before the game is over, most killer players already run 3-4 slowdown perks, I don't think I need to give them more time by doing dulls. And like I said, if you already know their perks there is no reason to do dulls...
Like I said, with unlimited resources on bhvr s side sure add the thing, but if they have to decide between that or additional tweaks around the anti facecamping system I'd rather have them take care of that...
As on a side note... I don't think just the chance of Noed is enough to make doing bones a proper side objective to do, they could also do something more with them, for example hexes getting weaker with less dulls, and add more dulls even so the system still applies if the killer uses several hex perks.
i’m not suggesting we make it any more of an objective than it already is, just a counter is all, nothing more, nothing less, i personally want to use it to try and utilising cleansing more but again u don’t even have to look at it it’s just a number.
I’m sure if it was between anti-camping and this everyone would agree with u (including me) but thankfully it’s not so we don’t need to worry about that, like u could easily have both those things a counter wouldn’t even take a hour to add its like one of the easiest things they could possibly add to the game.
honestly i do encounter noed quite often but i will say i recently switched to pc and had to get my ranking up so maybe it was just a lot of the lower ranked killers? I’ve gotten pretty much back to where i was and not seeing much change yet but idk could be a lot of things maybe i’m just unlucky
A totem build would probably be the best counter atm might try it, honestly though that doesn’t seem worth it to me i think my current build works well (for me) and it’s not like i’m always losing to noed just gets frustrating when u do good all game and then it gets u i wish there was a little more i could do
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558800#Comment_3558800
If you have time to cleanse totems the game must be pretty chill, I mean sure you could use the counter like that but then you probably need to take into account the state of the generators and progression on hook states, because like I said before, if you don't reach endgame then who cares about Noed.
what are u talking about when u said do we speak the same language, because i thought u were mad that i said i replied to u when i technically didn’t, even tho we both know i meant to ?? if ur referring back to the first message then i have no idea what word u think i used incorrectly??
well yeah that’s what i meant by use it strategically, in a fast paced game obviously cleansing is gonna be more useless but if u have the time and see a totem nearby don’t be afraid to do it, it’s about using ur judgment and yeah it does take monitoring all the others things but i do that anyway so idk to me it wouldn’t make much difference
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558762#Comment_3558762
Sure you have 28 seconds for two totems, but are you denying that 17 seconds to find a totem and then find another totem is too little time to end up with 45 seconds for the equivalent of doing two totems?
Sure it is nice to have, but it does not really add any value, so we could rather have other stuff, sure with unlimited ressources and being able to add all game features we want at the same time it would be nice to have.
I mean, the gens are the objective, and nothing else really adds any value neither from a gameplay standpoint nor from being valuable in increasing the chances of your team escaping, it is basically idling around not working towards the objective.
I'm not trying to forbid people from cleansing, I'm just saying it is useless to do. If you want to have a debate about whether or not you should do something you might as well consider the arguments your presented with.
that was kinda the point. I wasn’t really attempting to add anything groundbreaking and exceptionally valuable to either side, it’s just kinda weird that it’s not already there and i think there could be a few benefits
if u think it’s pointless cause it’s not working towards to objective fair enough but my main goal after gens is to survive tbh id rather waste time doing totems and die early (i still disagree that doing totems is a guaranteed no escape, i’ve done it before with all of us escaping, just be strategic) than die to noed it’s so much more frustrating when you’re right at the end
Again, not meant to be anything groundbreaking and not meant to solve every problem in the game, but i disagree i do i believe it would slightly close the gap between solos and SWF. before i start i will reiterate this will not give MAJOR VALUE so if that’s what u want find another suggestion lol, but if u know ur solo team has done a lot of totems and u come across a totem that could be the difference between u deciding to cleanse it or not.
Idk why ur trying to argue that “it’s wont have value” when every game is different and every player/team has a different strategy. Maybe it won’t have value to YOU but i think it will for ME and it’s pretty basic feature that i don’t think would hurt the game even if it’s not adding much value?
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@Archol123 said:
Also fyi, most of this post I didn't really argue against your idea of a totem counter, similar to how the perk small game already has it, but more against the reasoning with cleansing it for noed and such...
that makes sense ive learnt at this point that everyone is gonna have their opinion on cleansing. I should’ve clarified more that those were just examples but i think in general a count would make sense and wouldn’t do much to impact gameplay. Survivors would learn or should already know that cleansing isn’t always good so i don’t think it would be too detrimental but just offer a bit more guidance to make decisions.
coming from a soloQ perspective idk say ur teammates have already cleansed four totems (just by chance not planned or anything) and then you find one, usually youd ignore it but since there’s one left and the game is going you decide to do it and u prevent noed. But say that same situation happens except there’s 3 totems left, you probably won’t cleanse. That’s the kinda situation i was thinking of like use the count strategically if that makes sense? I think there’s many perks and scenarios it could potentially be applied to but overall i think it’s just basic information that could be good to include
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558772#Comment_3558772
Do words in the english language mean something else when you are on a forum or what is this supposed to mean? Because otherwise just accept you used a word incorrectly and move on.
They have red auras that are mostly easy to see unless you are on Borgo, as well as the icon of your perk being active, that's hard to miss my man.
I don't know how you interpreted that as insulting you, but whatever I guess.
You see the point of having a counter would to potentially make the action of getting rid of all five totems easier to accomplish, but when this is a useless action to begin with the counter doesn't really serve a purpose to close the gap between solos and SWF does it? But alright sure add the counter and as killer laugh about survivors wasting time on dull totems for no reason and as survivor get mad about your teammates doing anything but generators and then getting 4k at 3 gens because they did everything but generators ^^
lgoogle definition of reply: “say something in response to something someone has said” i didn’t not use the word incorrectly. It was still a reply to u even if i didn’t not directly reply to your comment using the websites function??
suggesting someone doesn’t know how to count because they offered a suggestion even though they already explained that counting was not the issue is absolutely just u trying to insult me.
i don’t believe it is a useless action when i’m seeing noed in every build and none of these other hex perks.
i do get ur point i see how it can be a waste but with the amount of times noed had completely turned a game for me its just a suggestion i think would be beneficial without just saying “nerf noed”, cause i image that would also get quite some backlash. Maybe ur games haven’t been the same idk but just based off my dbd experience i think it could beneficial
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558746#Comment_3558746
It is not an easy counter if you have to spend like 2 minutes just to find and cleanse all totems, if noed was a basekit thing or you knew for sure the killer had noed it would probably be the best to still just ignore totems because it just wastes so much time, if the killer is unable to get a 4k with this much additional time and I don't know how to help him. Sure it does not require much skill to counter NOED in that way but you don't really increase your chances of survival, because you delay the endgame by so much you might not even reach it.
I read your "response", despite it not being a response since you did not respond to anyone... But you already get a counter for how many pentimento totems you have up, so I don't see a reason for that either. Also if you cannot count to five when looking around the map to see the amount of cleansed totems I don't know man, it is just not really a benefit because as killer the information is already so easily accessable.
And if you truly don't think cleansing the totems is worth it to counter noed then what else are we supposed to do?. TBH i dont even mind noed after a fair game but when they do nothing all game and destroy us all with their end game build it is frustrating i want to be able to do more but no matter what suggestion someone comes up with someone complains? "doing totems is a waste of time" but "no-ed isn't overpowered cause its easily counterable" lol idk what you people want from me
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558746#Comment_3558746
It is not an easy counter if you have to spend like 2 minutes just to find and cleanse all totems, if noed was a basekit thing or you knew for sure the killer had noed it would probably be the best to still just ignore totems because it just wastes so much time, if the killer is unable to get a 4k with this much additional time and I don't know how to help him. Sure it does not require much skill to counter NOED in that way but you don't really increase your chances of survival, because you delay the endgame by so much you might not even reach it.
I read your "response", despite it not being a response since you did not respond to anyone... But you already get a counter for how many pentimento totems you have up, so I don't see a reason for that either. Also if you cannot count to five when looking around the map to see the amount of cleansed totems I don't know man, it is just not really a benefit because as killer the information is already so easily accessable.
The way you're trying to talk down on me is so funny. It's my first time using this website sorry if I didn't reply correctly that must've been really difficult for you to go through.
If you've played the game you'll know that Killers have many things highlighted with auras already, and totems are comparably small, and if they are far away from you their aura will also appear smaller, making it easier to miss one.
I never said that keeping track of totems was a major issue that HAS TO BE FIXED so idk why you're insulting my counting, never said it was hard, and never said I couldn't count. I just said one of the MULTIPLE POTENTIAL BENEFITS would be having that count at a glance as opposed to having to count them all.
and to repeat myself yet again, I don't often play killer, nor did I know pentimento had a count, so I apologise if it does but that was just a potential example. You guys are clinging on to my noed/pentimento examples too hard when my point was clearly only about the counter. I just listed some POTENTIAL benefits to having it.
The counter in no way is forcing or encouraging survivors to do totems so i dont see how it would be extending gameplay? even if you don't agree with cleansing I dont see why adding it would be an issue, people are gonna cleanse if they want to anyway if you think its not worth it you can continue not to.
Im not suggesting we have a minimum amount of required totems? like generators? just a counter to show how many are there. You dont have to cleanse any if you dont want to.
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558751#Comment_3558751
Doing two totems is equivalent to the time it takes to do half a gen, how is that not much time? That's like two times pain res on a generator, and you're telling me this only "slightly" lengthens the game? Oh come on man ^^
A. It takes 14 seconds to cleanse a dull totem and 24 for a hexed one. A generator is 90 seconds (one survivor).
B. this feature does not force or even really encourage survivors to do more totems, it's just a count, it provides information, each individual can choose how to use it or if they even want to pay attention to it, so I don't see the issue with it being there even if u don't agree with cleansing? maybe i want to cleanse thats my decision lol
C. DBD isn't meant to be "do the gens as quick as you can by ignoring everything else and get out". Its a game of strategy, sometimes cleansing will do good somtimes it wont. Stop being so afraid of totems lol I promise one person not working on a gen for 14 seconds isnt gonna end your game.
If cleansing dull totems is as bad as you say people wont even use the feature so it shouldnt be a worry, but im sick of being told noed is "easily counter-able" and then being told im not allowed to cleanse. You people take this game too seriously the option to cleanse is there for a reason if people want to cleanse let them cleanse, if you dont want to dont?
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@dwight444 said:
please no
my teammates do not need any more encouragement to not do gens, they do enough totems as it is
also, cleansing one/two totems each isnt gonna impact much at all? all it does is SLIGHTLY lengthen the gameplay. the only time its an issue is if theyre prioritising totems over more important things or in crucial moments. so they could just,,, not do that?
All I'm saying is when I/another suvivor come across a dull totem near a gen or something we always stop to do it and then get on the gen lol we still come out of the game fine? unless youve got like one gen left or everyone is dead or something its not an issue doing totems is fine you just have to be smart about when
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/393477/totem-countdown
Cleansing dull totems is in most cases a terrible choice and you should basically never do that. Let me explain: First of all the only perk that gets countered by doing all 5 dull totems is NOED, if you already figured out all the killers perks you should not cleanse the dulls since it is a waste of time. If you have not figured out all of his perks you also should still not cleanse dull totems since it could be hex pentimento, therefore giving the killer quite some slowdown if you did, besides the point where you just wasted time doing effectively nothing of value for the team. Besides those two rather obvious reasons there is still more. Sometimes finding all 5 totems is rather rough because some are in hard to find spots, if you now do all the visible ones, besides wasting time on them, you also guarantee that NOED would spawn in a not easy to find spot, whereas if you did nothing the totem could have spawned there as well.
A totem counter would do absolutely nothing to the killer, he already sees the auras of all of his hex totems in red, and if he has pentimento he sees the broken totems in white, there is no need for him to have a counter. Also you get a noice notification if your totems get broken and the perk icon turns darker, so where exactly is the value?
Sure the counter would to figure out how many totems are cleansed overall for the survivor side, but since you don't really have a good reason to cleanse dulls anyway you don't really need to keep track of that... Just cleansing all 5 dulls might be just a giant waste of time and delay the game or give the killer pentimento with 5 stacks in the worst case... It is just not worth it.
I literally just argued for hours with some dude telling me noed was easily counterable? yet now I'm being told that I shouldn't cleanse which is the only counter to noed? so what are we supposed to do then? if not a totem counter a change needs to be made somewhere.
Also, it can be annoying to look around in circles up and down the map for the auras of all the totems, I said that I know that we already have access to this information, but it would but nice to see it at a quick glance was my entire point.
If you bothered to read my response I specifically mentioned the perk pentimento, and already said that cleansing the totems is not always beneficial, this change is not supposed to be greatly beneficial to either side but would provide just provide some additional information, the benefit to noed was just an example based on a discussion I had a couple of hours ago.
You say "nothing of value" but if anyone dares to complain about noed they get told to cleanse and that "it's easily counter-able" Yet if there are this many issues with cleansing clearly it's not.
I am aware that finding all totems can be difficult, again, I think a count would help because it gives you some guidance as to how many are actually left to find.
This change isn't supposed to completely alter the game lol I'm just so sick of the noed, especially when they afk just to pull out the whole end-game build, maybe a change needs to be made to noed rather than totems but when u suggest that people get mad too so i just wanted another compromise lol.
The chances of me getting noed vs pentimento or literally any of those other perks are so much higher, its almost every killer that has it, when that changes ill stop cleansing the dulls.
You obviously didn't read anything because what? the noise counter? did I not literally say in my post that I know we can already get this information in game but at this stage you need to keep track of the noises/count every totem aura. Obviously this is not hard but a totem counter would give you this information at a glance.
The totem counter by existence doesn't even encourage totem cleansing so if you still don't want to just don't? but I dont see why it cant be there? some of us want better counters to noed if you dont that fine dont cleanse
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@dwight444 said:
please no
my teammates do not need any more encouragement to not do gens, they do enough totems as it is
we're not changing the aim of the game? the counter literally wouldn't change that it just shows u how many there are left. I specifically said that I understand cleansing is not always beneficial that's up to your teammates not me lol