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araniella

araniella

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araniella
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  • @Raught said:

    Right now the perks like Devour or Ruin are instantly found and removed making them completely worthless less than the first minute. And once they are gone you lose all effects.

    So I have 3 suggestions to make this a bit more fair and to promote their use. I believe any one of these would really help.

    -Hex Totems respawn after 90 seconds on a random dull totem if it exists.

    -Dull totems can be hexed by the killer taking 20seconds and will re-enable a removed start of game hex.

    -All totems are hidden for the first 180 seconds of the round.

    Bonus Suggestion from Comments:

    -Dull Totems can be hexed by the Killer taking 20 seconds and and will re-enable a removed start of game hex.

    + Totems cannot be cleansed or removed until their effects come into play. i.e. Devour cannot be cleansed until it reached 2 tokens.

    Or yall can just find the boon totem since it makes a loud noise and deal with something mildly fair for once. Killers are given so many advantages and are given so much power to completely counter survivors that if we have to look around for the totem and wait all that time to bless it on top of that, you can spend some time looking for it and destroying it since you can literally hear it from a mile away.