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VoiceofRain

VoiceofRain

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VoiceofRain
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  • @Raven014 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1494819#Comment_1494819

    Actually... Survivors can have multiple builds saved using those different characters, which can be just as diverse as killer powers can be. And can hide items that the killer can't account for. What seems like a Lv. 1 Dwight can actually be a P3 Lv. 50 Blendette with a key. That doesn't seem quite balanced to me.

    Oh, and if they are just skins, then why do you have to level them individually to each other?

    60 seconds is barely enough time on Xbox to change perks to what survivors have. Never mind if they hide it from you.

    Okay, but why does it matter? The killer can't see builds. And if individual leveling didn't exist, neither would teachable perks.

  • Survivors could always quickly equip a key without changing their character lol

  • Nah. The premise of the game is that it's regular people being hunted by monsters (some of which are human monsters). Even the "living" human killers have some way of distinguishing themselves from the survivors (masks, scary costumes, whatever). Forget the animation for minute. How does it make sense for a living Spirit to phase? Or The Nurse to blink? And someone already brought up Plague puking. It's fine to play around with outside the game, but don't expect it to become reality.