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TrueGamerDruid

TrueGamerDruid

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TrueGamerDruid
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  • @yeet said: --you are new and thus bad and don't know this--

    That's pretty much where I stopped caring about what you were saying. Moving on.

    @DeadByFlashlight said: If you have problems with camping killers, simply equip BT. Unless you face a chainsaw, you can unhook them guaranteed with your SWF coordination bdy bodyblocking and BT.

    Unfortunately, coordination is not always possible. If I had a guarantee at least 3 of my friends would play and co-ordinate, you'd probably be right. Alas, it is usually not the case. Rarely do we get our fourth friend to help out and, even then, most of the time it's only me and one other friend. Our experience becomes gauging what the other pair is doing and acting accordingly. Half the time we see them practically giving themselves up to the Killer, going in to save each other far too soon. BT can help, but that's only the most ideal of circumstances and if only we all played like you assume, diving on the Hook with BT on. Call me bad or whatever, but I'd rather have the Killer barely see me at all and my friends tend to play it that way too. It's a lot more satisfying dancing around a Killer and helping at least one other person survive because they never saw me :p

    @projecteulogy said: Now they need to let Hex totems re-light and respawn the perk because its unfair that a killer can have their perks become useless.

    I would almost agree with you on that front, if it weren't for the fact that some Hexes used together can cause incredibly unfair, or even impossible, situations for Survivors to get out of. Worst if all, when they exploit the entire situation.

    We once had a match against a Freddy who used Ruin, No One Escapes Death, Haunting Ground and I think Huntress' Lullaby, but I can't be certain of that one. I just remember the first three. He then had add-ons that made action speed near impossible when pulled into the dream world, beyond impossible if he pulled you in a second time. A couple of us managed to wake up a grand total of two times before it was over. No gens got done, Freddy spent no time actually chasing who he pulled in. He made sure to lock in everyone, then picked people off. It ended with all of us on the ground, being Hooked one by one. Even if we had managed to find his totems and break them, by the time it mattered it was over.

    Spending the time to find and get rid of the totems is time lost on finding items, keeping an eye on the Killer and getting generators done. I've been in plenty of games when we'd clear the totems and still lose to a Killer who's good enough. The Hexes are to initiate a challenge. Not to keep Survivors pinned. Recurring Hexes would effectively be the end of Survivors. Would YOU play this game if you had to deal with that eternally? No thanks. It's a game of cat and mouse with checks and balances, not whack-a-mole.

    I feel like you also mistake Camping for Hook Defending.

    Not at all. It doesn't make sense for a Killer to leave a Hook when the Gates light up, hell I can understand it when they start doing it when there is one or two left. That's ensuring the Killer's points and their participation in this game, as well as incentive for the Altruistics scores to kick in.

    No. I'm talking about hard camping from the get go. The crap of having a Killer stand right by their Hook without even flinching, only caring if a Survivor could possibly go for a grab, not chasing them for more than a few meters at best before hogging it. THAT is the kind of camping that gets my blood boiling. That for no apparent reason, before even the first or even second generator gets done, they tag you and decide they're gonna sit and have a picnic.

    And before you snipe with "--everyone should use BT--" please try to consider not everyone is a pro-gamer. Most with ineffectual games like these want to try and enjoy something even when it's a bit broken and the fact that this company has done a lot to try and fix these issues, gives me hope they do care, which makes the intermediates like me and the casuals like most, to complain harder about what is fair and not.

    "Get Good Scrub" frankly is BS and does nothing but keep more people away from trying to enjoy games.