Royal_Naga
Royal_Naga
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- Royal_Naga
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Edit: Modified DeerStalker, added Tenacity, Streetwise and Dead Man's Switch
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@Withered8 said:
Damn some of these ideas are really cool, small changes but ones that I think would make the perks more picked. Exactly the type of chagnes I wanna see.
Although that's alot of haemorrhages, and i'm not sure I wanna be playing anymore m1 simulator with survivor than i have to.
Thank you, I'll use the feedback that I get here to update these perks, (I need to update Deerstalker). Regarding your comment each group of perks comes with a common theme behind them as I think Perk Balance should come from synergy
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@Yords said:
They sound cool, especially bloodhound, but could use some revision. For example, open handed. If a survivor uses a key during a chase they can just use one second of their key and get 4 seconds of seeing the killer. Same thing with this and kindred. If a survivor has kindred and open handed, they will see the killer for an extra 8 meters when he/she goes away from a hooked survivor and see them for a really long time. I don't see a fix for those perks.
But what if visionary instead also made all survivors see each other for 20/40/60 seconds and allowed them to see every generator for 10 seconds?
Thanks I will consider this and try to rework Open Handed to avoid these kind of situations
@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/1755794#Comment_1755794
I would prefer the aura reading from buckle up for deerstalker. Would be a soft counter for unbreakable. The Undetectable only weakens the slugging potential of deerstalker, when its depending on the terror radius. I personally dont like slugging builds, but there is no other reason for deerstalker.
If the survivor recovers from the dying state you wouldn't see his/her aura anyways, so I add a small after effect to Deerstalker and I plan to have this effect have synergy with other perks I want to balance.
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More perks revised
Killer:
Survivor:
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@konchok said:
I really like this idea. This is how perk synergy should work.
Thanks I'm thinking in terror radious synergy for killers and Map/Scout synergy for survivors next



