RalfBehalf
RalfBehalf
About
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- RalfBehalf
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Comments
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@Crowman said:
Dragon's Grip and Starstruck each individually have their own cooldowns. Haunted Grounds is a one time use without Undying.
I don't see an issue with a killer making a build around expose status as it means they are lacking tracking perks and slowdown perks.
yes i do see your point being balanced and thank you for the feedback, though in higher rank killers are so good that tracking perks aren't necessary and slowdown perks won't be needed when survivors are getting downed rapidly
this may not be a problem to lower ranks but this is a problem in higher ranks, especially the pro killers
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@Crowman said:
Dragon's Grip and Starstruck each individually have their own cooldowns. Haunted Grounds is a one time use without Undying.
I don't see an issue with a killer making a build around expose status as it means they are lacking tracking perks and slowdown perks.
i do see your point and it can be seen as balancing their loadout, but in higher ranks, killers are usually so good that tracking perks are not necessary, and slowdown perks is not an issue when the killer can rapidly down survivor.
thank you for the feedback though!
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@Folklore said:
I didn't mind the way the new auras looked up close, but from afar I couldn't see anything at all. I like that we went back to the old auras, but if they found a way to combine them... that'd be cool too.
They're the new auras not the old one, the new one wasn't supposed to act like they are transparent like the one we're complaining, so they fixed the bug
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1512081#Comment_1512081
well out of 9 matches 5 played ormond offering and 1 play Dead Dawg Saloon which i find are to see on too
Damn i guess its just me then, my eyes hurts when playing survivor, can't imagine playing a killer
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It's been a week right? Can we get an ETA now pls?
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@NekoGamerX said:
this need to be fixed sooner then next week survivors are playing map offering that they know aura are the worst on.
We wouldn't do that, because if auras are very bad on your end or at specific map it's very bad on our end too, we can't save someone from the hook
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@Gay Myers (Luzi) said:
To put it here, it has been commented on:
oh phewwwww THANK YOU!!! MUCH LOVE
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1490685#Comment_1490685
The devs have made their point for those not accepting LGBT+ pretty clear on their Twitter responses, and I am very glad about that.
the problem with the written lore and including LGBT+ not just for the sake of it is a pretty good and valid argument though. But still no reason not to include it. They also have stated they already have a char that is LGBT+ but didn’t state who because at that time they said they don’t want to reveal the specialities (even though the chars have been created with that in mind!) so I assume they can write LGBT chars without making them bland or stereotypical, as seen by that specific char that nobody can guess who it is.
That's awesome then, so we already have an LGBT character in the first place, my point in the previous comment was sexuality shouldn't be the main topic of a character such as a drag queen (i wouldn't mind myself for more LGBT character to be added of course) and usually games do a very subtle to sexuality confirmed by your reply, IMO everyone is special by their own personality and attitude like Dwight who is an anxious leader for example and not just by their sexuality.
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okay i understand your intention to bring some "diversity" into the game and dev said it and all....but sexuality is not the main point here, I've seen too many people asking for LGBT characters in video games forums but creating character is not a easy as that, you can't slap a character with an LGBT "brand" and call it done, especially to the extent of drag queen.
you need to understand that not everyone will accept or ready to accept the idea and sexuality shouldn't be the main topic of the character, usually in video games they're very subtle with LGBT character and their sexuality, they need to stand out why they're special (such as "X is special because of his courage to fight and never give up from the entity etc) and what lore behind them that makes their story so special and not just based on their sexuality.
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need to make them look brighter and the contrast needs to be adjusted to where it's cormfortable to see, i can barely see anything on this new aura system, i understand the point because they wanted to make aura more managebale and have less bugs in the long run but my sugestion is just that they need to make them more visible...
to make things worse i have poor eyesight and it made me to move closer to my screen to see auras that's further from me, it makes my eyes hurt, need to stay off from this game for awhile untill aura is cormfortable again..
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/925941#Comment_925941
The question is: how many games they thought would be ideal to just play the game to get it to max
THIS! I bought almost every battlepass from my favorite game list and managed to complete them all while doing some casual gameplay (2-3 hours per-day) BUT DBD is anono, it would take you MUCH MUCH games to complete it
I bought the pass right after it releases, played it, complete the tome, and nowhere near completion and currently at 35, they really need to do something about this but if not i'm just gonna forget about the battle pass dosen't even exist...