Pyrulen
Pyrulen
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- Pyrulen
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Can confirm that this is happening to me as well, rendering the killer nearly unplayable on the current patch for my setup.
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I wanted to express my thanks to the dev team for finally addressing this in the latest PTB:
- Flashlight cooldowns:
- To reduce strobing and the associated dangers regarding flash-induced seizures, Flashlights now have a slight delay imposed between switching them on and off.
- The Flashlight click speed is now slower. The sound effect has been adjusted so it matches the new speed.
This is very greatly appreciated, by those who needed the change.
Thank you,
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I didn't see it mentioned, might have to promote the idea in the Q&A section closer to the next one?
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I think the community that would benefit most from this type of support don't want to flame on the dev team. There's the added concern for audiences of streamers being subject to this, just for wanting to be involved in the game in some way.
There's definitely some considerations that need to be done before making any changes, but the added security for the health of players (and viewers) would be a major win for BHVR to achieve.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2747843#Comment_2747843
Which is why I've said that all flashlight activations should consume a minimum of one charge.
I think this might be a bit too severe. Cinema and Game standards for Epilepsy safety indicate that a rate of 3 flashes per second or faster are potentially triggers for photosensitive epilepsy. I think a cooldown of 0.4 - 0.5 second from when a flashlight is unclicked before it can be clicked again would be the safest compromise.
Additionally, to minimize the impact to gameplay, this should be a setting available to players, where the default keeps the behaviour as it currently is, and a Photosensitive Epilepsy mode toggled 'on' would make it so that the visual effect of the flashes are reduced in frequency/intensity to fit within safety limits, but would functionally act the same in regards to triggering stunning blinds.
I believe this approach would keep the competitive level of flashlight use where it is, while providing the safety option needed.
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We can only hope that something is done before someone gets hurt (disregarding the fact that it's very possible someone already has experienced an episode from this problem.
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@FinnGilroy said:
Epileptic people are not meant to play the game as the EULA and warnings state.
There's no mention of a warning in DBD, not during boot flow or in the EULA.
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Really hoping that this catches a community manager's attention.