PinkEther
PinkEther
About
- Username
- PinkEther
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Comments
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1044112#Comment_1044112
If a killer is camping you literally have the time to go look for totems and defeat Noed. You have a perk that's literally a metal detector for totems.The hooked survivors is giving you free time to do this
Killer is camping. Free gens. Period. You're wasting time to go fight a losing battle when gens can be getting repaired.
You stop camping by not feeding it. Period. Dot.
Yet everyone still wants to take the path with the most resistance then harp when the killer gets kills from YOU giving them to him.
First that totem perk is absolutely POOP. Detectives hunch is better. But you’re right gens can be repaired while killers camp but not everyone knows until they run up too the situation unless they are SWF. Plus it’s just a cheap tactic that killers with no skill possess. This is why deliverance needs to be ran with decisive strike and unbreakable. If they can get deliverance from a safety unhook which is unlikely and only has one chance to work. That’s why these supposed clutch perks are in the game for killers who use cheap gameplay tactics to secure kills.
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Honestly would be amazing and have everyone get new outfits and stuff, would be awesome.
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Feng was my top choice cause she’s cute Af. But recently I’ve switched to
Nancy cause she looks like a beast and detective stuff is always been fun.
Now I’m currently playing Yui because she’s A Bad Ass!
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Honestly one of the most weirdest question I’ve seen on here... are survivors not supposed to have items? Are killers the only one’s who should have add-ons?
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/892360#Comment_892360
Gen rushing isn't an idiotic term. By your logic it's ok for a killer too facecamp the entire game because killing someone is their objective. Without skillchecks, perks, or items a gen takes 80 seconds, so if you are chasing 1 survivor for 30 seconds - 1 minute, that means at most 3 gens are near done. Then you add toolboxes, Brand New Part, and Prove Thyself and the gens are pretty much done in 5 mins.
Gen rushing is a massive problem, especially in red ranks. It's the reason I stopped playing during the halloween "event" because everyone just gen rushed too get the bloodpoints for doing the special gens, and games lasted 5 mins at least.
Either there needs too be more objectives for survivors too do, or gens need too take longer, but as it stands gen rushing is just boring, unfun, and a waste of time for all sides.
How is it a waste of time when it’s literally what we was put into the game to do. How will we escape if gens don’t get done.... should we break all totems, open all chests, break all hooks, and drop all pallets before starting the first GEN?
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You killers honestly complain about everything. Y’all aren’t gonna be satisfied till survivors are always injured, always exhausted, and always visible with no perks, no add-ons, and no offerings because it too much and it’s so HARD TO PLAY just because they are playing with they friends. (Go Cry Somewhere Else)
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I honestly think keys are fine just the way they are. For the last survivor against the killer alone... it’s quite difficult to escape when hatch is closed and you have to deal with the endgame collapse... plus you have to try and open the door without the killer seeing you, which doesn’t happen often. So I think keys are good as they are.
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Well obviously I expect that she will look different in-game than the trailer. But at least make her face and hair resemble the actual trailer. Her nose looks pushed in and upward. Her cheeks are literally sucked in. Like can we at least fix her up a bit.
