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Pepalol

Pepalol

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Pepalol
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  • I have a completely different experience, when I play killer, I win most of my matches, I would say 80%, when I play survivor, I lose most matches.

    2 zombies is useless, 4 zombies is too much, 3 should be fine, or even 4 but less buffed, like slower, or less detection radius, like in normal game.

    For me the main problem is that it's not fun to play against zombies, the counter play is not fun, and it's not really useful as they respawn so fast.

  • it feels unfair, for me at least, mostly because other ranged killers are 110% and Jason is 115%, 25 seconds haste effect that gives you 115%, and you can rebuff anytime you want, let's be real, he is 115%, with map mobility and long distance ranged attacks
    if that's the case make ranged killers 115%, I don't think Jason needs a nerf.

  • I’m having the same issue, 4 zombies is too much.

    It gets worse as the match goes on. With fewer generators and fewer survivors, it becomes almost impossible to do gens because of the constant pressure. But 2 zombies feels too low.

    I think it could be balanced like this:

    • Keep the zombie buffs, but reduce to 3 zombies.
    • Remove the buffs and keep 4 zombies.
    • Or make it dynamic: 4 at the start, 3 when there are 6 survivors left, and 2 when there are 4 survivors left (keeping the buffs).

    Right now the late-game feels too oppressive.