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NoOneAsked

NoOneAsked

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  • @VomitMommy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736100#Comment_3736100

    I mean there are reasons to die on hook on purpose.

    For ranked I would disable self unhook attempts too.

    Basically if they adapt some rules from competitive scene, I would play it.

    that’s a great idea I feel some different rules along with a rank system change would work better overall .

  • @Deathstroke said:

    Well rank mode should match you with similar MMR score then it could work. But good players would still play casual mode to get ez wins.

    I would have to disagree there is always going to be outliers that just play causal but for people who want to work towards something and play with a team with the same mindset people would play. we can also see this happening in other games with a rank mode. They're not perfect but better than what's going on now. Plus good players like comp along with winning makes the game more fun an example is imagine playing 10 games with a baby killer and winning it doesnt even feel like a win rather playing a killer that is good seeing it as a challenge makes the game more fun and test you.

  • @VomitMommy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736061#Comment_3736061

    Rank in dbd never had any value for most players.

    Even before grades, whenever someone tried to bring "I am red rank" into argument, they were laughing stock. It didn't mean anything.

    Why exactly would that change?

    If I want to have something meaningful, I will go climb the ladder, or try tournaments. Simply because I believe that is test of skill. I don't believe ranked would be any different to casual mode.

    It doesn't matter if it is casual or ranked, people still try to win. Only difference is people are less affected from results with casual mode.

    Back then with the numbers rank solo q was extremely better and would actually have teammates know what they were doing. You would also be surprised the amount of people that care about their rank lol. I also said in my first post ranking would need to change with the mode many different ways to change it not like how it is now since it's not the best for the competitive side of the game.

  • Having fun and looping killers over and over for nothing at the end burns players out. The way you get players to stay is with constant updates which they have been doing which is really great or creating an emotional attachment for players which is what rank does because you get players to care about their rank and not about escaping against killers you know are new/ not great.

  • @VomitMommy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736049#Comment_3736049

    Why would they? It's just additional stress for nothing.

    If you think other mode would be actually "casual" then you are just naive.

    People play exactly same, just usually less stressed.

    I definitely won't care about it unless it's worth it (reward) and just stay on casual.

    Right now in the state of the game is you are playing just to play there is nothing to work towards once you are a seasoned player. Rank means nothing right now because you don't even lose pips so i wouldn't even see it as a rank. What's wrong with a little bit of stress for something you want and are working towards creates emotion therefore more meaning to actually play the game. Plus you only play rank if you want to rank is not for everyone.

  • @TheArbiter said:

    Would never work, people with a competitive mindset would choose the "casual" mode to get easy wins

    @Deathstroke said:

    Well rank mode should match you with similar MMR score then it could work. But good players would still play casual mode to get ez wins.

    @VomitMommy said:

    It would work only if you give valid rewards for rank system and blood points won't save it.

    Otherwise people won't care imo.

    I would have to disagree sure you will have outliers players would play causal but wouldn't get what people would get from playing rank. Of course, casual is always going to be easier to play but for real competitive players, they will play rank which is the point I'm trying to get to, and other game rank systems statistics prove people play it and increase the game's population along with it after every new season. Plus rank is not for everyone only for people that want to show their skills and work towards something.

  • @TheArbiter said:

    Would never work, people with a competitive mindset would choose the "casual" mode to get easy wins

    @Deathstroke said:

    Well rank mode should match you with similar MMR score then it could work. But good players would still play casual mode to get ez wins.

    Those players would be outliers in the big picture point is solo q will be better with a rank mode because you will team with people your skill level and can't just quit without consequences. Also, I can't entirely agree with competitive players choosing causal over rank look at every game with a rank mode they are all doing very well and they all have a causal game mode plus they create meaning of having a good rank by creating a record on your previous ranks and even rewarding to a certain level with limited items, etc.

  • @VomitMommy said:

    It would work only if you give valid rewards for rank system and blood points won't save it.

    Otherwise people won't care imo.

    People that are competitive will play it and we see this in every game with a rank system. It's something to work towards and show off at the end which you wont get from playing casually.

  • @Crowman said:

    If you've ever played a game with ranked and casual queues, you'll know you'll face just as many people playing with a competitive mindset if not more in casual queue.

    Yeah because they have a rank and want to keep that rank will only want to play when they are ready for the challenge and also just practicing. People in most casual modes in most games play for fun since there really is no point in "winning" or practicing.