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Myrkek

Myrkek

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Myrkek
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  • @Salvador578 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2902586#Comment_2902586

    I think there's alot of potential for killer specific emotes, for example Deathslinger could have an emote where he spits at the ground like the cowboys in the Old West movies, Nemesis could have one where he does the flex from the game and says "Stars", Myers could have one where he does the iconic head-tilt from the movies that isn't in the game for some reason, etc.

    Oh, there absolutely is, and that would be awesome, but I figure a basic shared emote would be easier to implement, and I would pretty much take anything at this point

  • @Salvador578 said:

    What I'd love, and this has always been my dream, something like the one scene in Terminator 2: Judgement Day where Sarah thinks she's gonna be able to shoot the T-1000 into the vat of molten steel, and almost pulls it off but runs out of ammunition as she's one shot away from knocking him in, and the T-1000 just looks up and wags his finger at her. I'd love a finger wag emote for the killers so I could do it when I down someone just as they get to a pallet and are unable to use it, but I can see why they're apprehensive to do killer emotes as something like I just described doesn't fit the character of some of the killers.

    Right? So many times I watch someone so something so... "what were you expecting to happen there?" and I just gotta do the slow side to side rotate "no" thing, and it's just not really satisfying. And characterization be d***ed, it's not in Nemi's character to carry someone to hatch and let them go, or any killer's really, but it happens sometimes, because we're people interacting through the digital skins of people, monsters, and megs, and I think there should be enough leeway there to put in something