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MiserableKiller

MiserableKiller

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MiserableKiller
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  • @TruEternity said:

    https://forum.deadbydaylight.com/en/discussion/comment/2909477#Comment_2909477

    So the release window for a game is 2+ years? What?

    For posterity I will mention actual infinites existed in 2016, release DS activated on all survivors the first time you picked them up, nurse was 4.6 with three blinks base kit, We'll make it could heal faster than the weapon wipe animation, to name a few. So just because there were issues for longer than should have been (some things never change, huh) doesn't make 1-2 years after the game is available to purchase "release". How about 2019 and people combo'ing balanced landing and dead hard, then going to Lampkin lane and Myer's house. I could list broken, annoying and unfun things from every year of DBD.

    You proved my point that you considered 2017 to have massive balance issues, just because they were always there doesn't make that the release of a game. Holding W has been an Issue since release, are we still in the release window?

    The first year or two of a game's life, which is what we're referring to, while it's being tweaked and balanced are what I consider its early life. Pre gen-kick, perma sabo hooks, the list goes on. We can all agree they needed to rework things and they did two years or so later. This game is nearly as bad now as it was then. In between those eras would be the sweet spot of peak DBD. That's what I'm speaking on.

    If you want to get into semantics feel free. I'm just here speaking my mind and I think you know I'm right. Twist it however you want my dude. Whatever floats your boat.

  • @conqueror_worm__ said:

    I'm more tired of the constant whining and moaning on the forums than I am the actual game.

    Why dont the devs just nerf every god damn thing in the game and have 4 megs with no perks play against Trapper with no perks on one map which has no redeeming features and is just a grey square so no one can complain that its too light or too dark.

    Yeah, screw those top 1% mmr boys and girls who want to comment on how miserable it is to play killer atm. I'm sick of the whining. So I'm going to whine about their whining.

    Brilliant.

  • @TruEternity said:

    https://forum.deadbydaylight.com/en/discussion/comment/2909455#Comment_2909455

    The game released mid 2016, and had a beta earlier that year. 2017-2018 is NOT release.

    ... Those issues weren't fixed for several years. That's also part of my point. They never bothered "fixing" release until after 2017 and that's hilariously embarrassing.

  • @Sludge said:

    Maybe the Megalodons could butt their giant foreheads against each other until one side falls unconscious

    I'd pay to see that.

  • @TruEternity said:

    https://forum.deadbydaylight.com/en/discussion/comment/2909409#Comment_2909409

    So back in 2017 when Coldwind had double pallets in tiles, god windows you HAD to vault or lose chase, and more pallets then the game does today was better? Or how about exhaustion recovering mid chase? Then there’s 2018 when you could blind or stun a killer at ANYTIME during the pick up animation, which was slower as well then, to get the save. All that, which is just scratching the surface, was a better balanced game? How? Players were just worse then, and didn’t play as efficiently. The game was MUCH worse off balance wise, that’s a FACT. The worse things killers have to deal with are CoH and dead hard, one of which has been nerfed twice and the other was STRONGER back then.

    I’m not saying the game is more fun, or in a better overall place, but it is undoubtably more balanced. There are way too many things that get viewed with rose tinted glasses when it comes to DBD’s past.

    For some reason it deleted my last reply, so I'll type it out again.

    Dude. I've repeatedly said this game is more unbalanced than it's ever been - EXCEPT DURING RELEASE.

    Of course on release it was a joke and the points you've made above are absolutely true. I'm glad I mentioned that. Repeatedly.

    Cheers.

  • @brokedownpalace said:

    "I had a bad game against this build, devs please ban it"

    This is cute and all, but I've said repeatedly I've played on and off for years and am red rank survivor and killer. Already iri 1 this season.

    I didn't have "one bad game". Being a killer is an absolute joke right now and any high mmr player knows that. But hey, act dismissive and shitpost all you'd like. I'm not one to judge.

  • I've mentioned a well-known exploit that I've run into a dozen times in the past two weeks. This hasn't been addressed AT ALL by the devs despite it being common knowledge. They don't give a ######### about killers. Pay attention to their actions, not their words.

  • @TruEternity said:

    https://forum.deadbydaylight.com/en/discussion/319602/ive-figured-out-dbds-future-and-an-entirely-new-game-mode

    The game is probably the BEST it’s ever been balance wise, and if you truly played DBD for more than a week you should now that. The combination of burnout and optimization in gameplay has made a lot of people’s (yours included) opinion clouded on the game.

    I've played since release. Outside of release you're just wrong dude. Sorry, but you are. I respectfully disagree.

  • @Shroompy said:

    Alternate title: Im tired of DbD (Rant)

    Been playing off and on for 5 years. Red rank survivor and killer. I had a suggestion that was under 100 words. If you think that's a rant I'm highly amused.

    So. What do you think about the future of DBD's new game mode?

  • @Plsfix369 said:

    are you starting a cult or something? the thread title is sus as #########

    Genuinely not. I just wanted to know if it was "just me" as it were. Some people have made some great suggestions I'm going to check out (like trying Pyramid head or Basement Bubba for a while.) Sorry if I came across that way.

  • @OpenX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2898802#Comment_2898802

    I do, he's pretty relaxing. You gotta sweat at the start but the second you get that basement hook it's chilling time.

    Pyramid head is my next runner up, godly chase power and you always gotta be scared of him because he can tunnel people out so easily. You can proxy camp the cages too which is pretty funny.

    Both pretty much bypass the meta. Nobody says you gotta run the doggo tier killers, although I do sometimes for kicks if I am bored. Usually I am quickly reminded why I don't play them often though.

    It's funny you mention that, I was 100% plan on trying Pyramid next season. I'll definitely do so now. Gotta love that mori speed + anti loop combo. No clue why I haven't tried him yet already.

    Cheers.

  • @OpenX said:

    I am a dedicated camper / tunneler and I still find the game fun. Going for 12 hooks is a fools errand and I also don't feel like spamming Nurse / Blight.

    They do kinda demand perfection but I still have fun. It's definitely not a casual game and I usually cool off between matches they are so sweaty now.

    So I should give up and embrace my inner Bubba? #########. I just might.

  • @Kurri said:

    Your next question should be how many of those were actually hackers?

    But yeah, they buffed survivor to the point where it takes very little skill to play, and there is so much hand holding that playing Killer just isn't rewarding anymore, because all of the things that were meant to reward you as Killer is now denied by the push of a button, and passive second chance perks. I have even started to see Survivors stop running Borrowed Time because they know Killers are conditioned to play around it. How effed up is that.

    Yeah, I purposefully left out toxicity and hacking out of my question as I thought it'd be baity. Obviously those are problems as well and have contributed to me dread every time I think of queing killer after I hit iri 1.

    Every few matches those gens seem to pop just a little too quickly and it makes me paranoid. I have yet to encounter a blatant hacker though, despite years of playing. I suppose I'm one of the blessed few. That and I don't have a stream to troll so I'm beneath their notice.

    I've definitely had subtle hackers though. Much more often now than before. And the toxicity? Well, that's always been there. I'm actually shocked at how toxic this place has remained. But hey, at least post-game chat is all hashtags now, so that's an improvement. Right?

  • @Steel_Eyed said:

    I think, being a vet of three years, that the game is more balanced than ever. My first year was full of no-recharge five blink Nurse, insta-saw Billy, original Mettle of Man, and actual (actual) god loops.

    Have the players who express thoughts like this (with their brand new accounts) ever considered if they’re bored with the game? Yknow that’s an okay outcome.

    Maybe take a break. I hear Civilization is good.

    Hey, thanks for the comment. I can PM you (or whatever) my steam account. I've had this game forever, I just don't post on forums often (ever). Several thousand hours. I take long breaks. Civ is a great game, especially with friends.


    I LIKE DBD. I genuinely do. I'm just having less and less fun as killer as time goes by and wanted to know if I'm alone.

  • @Tr1nity said:

    Well, eventually you make a forum account to complain and some random guy recommends a game called Hollow Knight and then you learn of a game that's actually good.

    That game is incredible. I'm glad you found it. :) Can't wait for the sequel.

  • Because survivors are very entitled and quite used to having a tremendous advantage every game - so when that's taken away from them and they're reduced to an even playing field against an s-tier killer it upsets them.

    They are the only two killers in-game that can win (consistently) on any map against the best teams in sweaty games. That makes people think they are broken, regardless of how much time it takes/skill to use either of them properly.

    It's as simple as that. Survivors will cry about anything that can remotely challenge them.