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MaggieLunar

MaggieLunar

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MaggieLunar
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  • @maaadinsomniac said:

    https://forum.deadbydaylight.com/en/discussion/225239/awful-update

    They just implement some posture correction, spine straightener into all survivors. It's one and only buff.

    And you're not 100yo, don't worry, you just have diarrhea. I'll have diarrhea too, if somebody wants to kill me.

    bruhhhh

  • I seriously don't want to play this game anymore. The update is so useless! Why do we needso much on the screen!? I can hardly see what I'm doing! Also my feng is super buggy and the animations are absolutely garbage. I really hope the devs listen and remove this update because 90% of the community hates this update

  • @Tinker said:

    Here's my feedback for this Update:

    I'm in LOVE with the new UI, with the new animations and the new maps, holy sh!t. The game feels a little bit laggy at this point, but I think it will get fixed in a few days/weeks. Btw: I'm glad to see that Jane's Goddes outfit has been fixed (the fabric when she runs was bugged, it's not anymore).

    The game looks so much better with the new UI, please don't change anything, or at least add a "classic mode".

    The Gideon Meat Plant, and the new Crotus and Chapel map are now my favorite maps, I really enjoy it! The transitions of the animations are not completely smooth, I hope that you will change that, it was not the case at PTB.

    The Trapper and Wraith changes are also very well done, the Killers are now more fun to play in my opinion.

    <3

    I think the ui is awful! It is in the way and all the survivors are super buggy for me. The animations look awful too! This update is so bad that I don't even want to playthis game anymore! This game is going my to be losing lotssssss of money

  • @pixelfixed said:

    as a graphic designer i must say, without any kind of malice, this girl needs to be fired immediately. such bad design it's laughable. well, it would be funny if i didn't spend 10 hours a day for years on this game. if behavior doesn't change this i'm probably out for good. it's that poor.

    a. the circular survivor profiles are a bad idea. they present spacing problems (see: ugly/incorrectly spaced obsession claws, close player name spacing) which are poorly worked around.

    b. the profile pictures are a bad idea. no one wants to see those old pics every game. knowing who is who on your team is of 0% importance. no one cares. we have objectives to do. every survivor picture has different colors and it looks terrible. (the designer should instinctively know this. if you don't, you need to find another line of work.) those pics were old and boring then and i don't want to see them now; let alone every game. gross. (can we also talk about how they look like they were cut out in ms paint? see: claudette's hair, bill's image size; is he 3' 10''?)

    c. the red/injured on the profile pics are a bad idea. it doesn't work on any color scheme level, looks stupid and doesn't give any good/fast information. is that person hit or did they turn into ronald mcdonald? i can't tell. at least make it purple. the "slash" addition looks even worse.

    d. also, player names are not of great importance. pro tip: if you need to use italics to make your text look better, you're moving in the wrong direction. looks like a band-aid to heal massive wound. doesn't work.

    e. the black border/background around player's names, skill checks, "remaining," "repairing," is ugly/useless. 1999 called. they want their design back. there was no issue with it before. it was clean/readable/modern.

    f. HOOK COUNTING IS NOT NEEDED. i assume this is where it all started from. that's not to say it wouldn't be fine to include for new players, even though that information would still be wasted on them, but it needs to be done tastefully. i find it funny that players on this very forum can design flawless/better ui within a day. unacceptable. as if my objectives would change even 1% because my teammate is on death hook. if i can help them i do. it makes no difference what stage they're on. irrelevant.

    g. anyone have a doctor game yet? the madness level on the hud has changed from cool tv static being redesigned by a high school student who traveled back in time 20 years and made it in flash. pathetic.

    h. the struggle bar is FAR too slim/small. what were these meetings like?! "okay guys, take everything that gives actual relevant information and make it smaller, then take all the fluff and make it huuuuuge!"

    i. why am i not informed when a survivor is picked up?! are you serious?! are we being trolled...

    j. hot take: i don't need my item image to be gigantic. i know what i have. maybe this game has a large goldfish player base i'm not aware of. the one thing i don't need to look at happens to be the largest thing on the hud. it's bigger than the perks for christ's sake.

    k. personal opinion: countdown timer getting more opacity the closer to 0 seconds on perks is ugly/useless.

    in other news,

    the survivor animations you spent money designing were a waste of time. apparently everyone turns into a 90 year old man when they are injured. this was one of the updates i thought you guys might pull off. worse.

    the changing of vertical camera angle is one of those ideas that may have sounded good on paper, but is bad. so... now that i'm in the dying state i guess i'm hindered in continuing to see/plan what's going on. guess i'll just watch youtube while i lay here?

    why do i not jump in the hatch anymore? i just run across it in place like this is a beta of some game? anyone?

    the biggest draw for me when i started was that your design team did such an exceptional job. they did stellar work. now, little by little, i feel like it's the game version of hoarders; a mound of crap everywhere that looks bad and is useless.

    my advice: hire them all back with double pay. have them fix/update everything PLUS the new map color schemes (they all look the same).

    me, i think i'm gonna take a week off for the first time in 3 years. i can't look at this.

    I agree on this.