Luckyluce
Luckyluce
About
- Username
- Luckyluce
- Joined
- Visits
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Comments
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@wixxa said:
So i have a few accounts, different unlocks on each ect.
I like to hoard promo’s when they come and you know twice is nice. ;)
I play around Rank 3-7 frequently and believe i have a competent understanding of perks mechanics ect.
However when i take this knowledge to my alt account which resets from 10-15 and even lower the game is actually UNPLAYABLE SOLO.
It doesn’t matter how much of a competent survivor player you are or how much you can stall the killer out for chase NOTHING GETS DONE.
The camping claudette in the corner of the map is no understatement for level of play for these low ranks which I UNDERSTAND these are low ranks.
But hell how about a tutorial for these players?! A rank 20 killer will pick off a lobby of rank 20 - 15 survivors IN THERE SLEEP and as soon as you pass rank 10 people somehow understand a grasp of the game? WHERE IS THE BALANCE BHVR?!
WHAT ARE THESE NEW PLAYERS SHOWN AS THERE EARLY EXPERIENCES?
Like throwing a recruit in an army to the frontline with no weapon//supllies and literally no chance.
New player experience is horrendous imo and that’s my view as a tourist.
Anyone else's thoughts? curious to think more can be done here.
Like a tutorial ffs your mobile game even has one BHVR you have no excuse.
I'd like to point out that there is a tutorial that does offer 50k bps for completing both, and they're fairly well made. They introduce all the basics and kinda guide you through the game while not being mind-numbingly boring (I ended up playing them twice thanks to my entire account being wiped)
The issue is that these are an optional tutorial, and people seem to have a vendetta against doing tutorials for some reason
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@DecisiveDwight said:
So killers can get an easy win no thanks its hard enough to open gates without getting caught doing so a full reset would unbalance the game entirely and when your the last survivor and killer closes the hatch then what you see me I run away and avoid getting killed only to have to risk it all again think I'd rather give you 4k if I'm honest
If you have one survivor doing each gate then there's a fairly high chance that the killer won't get both, seeing as they'd either need to down or hook one survivor (hooking would generally be easier I think), which would probably waste enough time for the other gate to open. I do believe that it shouldn't be instant and should regress, so there's a way to recover if you get chased off.
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@BadMrFrosty said:
The problem with this game is that nobody, community or developer, can decide ######### they want out of it. Do they want an ultra competitive, MLG sweatfest where people are hyper optimal, no non-sense gods that only do what's necessary to push the objective? Or do they want a casual experience where '######### happens'. Problem is, you combine two different groups of people looking for entirely opposite experiences, you're gonna get the state DBD is in as an end result.
I see dead by daylight as a mostly casual game. I'm not good as either killer or survivor, but that doesn't mean I'm going to throw every game or suicide. I know some killers go mega tryhard cuz they don't wanna be teabagged, but at the same time I don't really see what's so aggravating about it. I generally laugh and maybe toss a hatchet before hitting the wall to say "well played" and maybe chasing them off if they keep going. I'm pretty new to the game, and I've only played 4 actual ranked matches, 1 as survivor and 3 as killer, so I'm not great, but I guess that also would mean I don't see the issue with some things older players find extremely aggravating. I try not to camp or tunnel, I don't particularly search if survivors aren't right next to the generator unless I see scratch marks, and if I see them run I'll usually go back, smack the gen, then go back to patrolling. Overall I'd say I'm a pretty chill killer, though I guess some people would say "oh you're just [bad word]" or "you're not trying to win".
Honestly, at the end of the day I just want the BPs.
This was more rambly than I expected it to be